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  2. Boxing (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Boxing_(computer_programming)

    In computer science, boxing (a.k.a. wrapping) is the transformation of placing a primitive type within an object so that the value can be used as a reference. Unboxing is the reverse transformation of extracting the primitive value from its wrapper object. Autoboxing is the term for automatically applying boxing and/or unboxing transformations ...

  3. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/wiki/Primitive_wrapper_class_in...

    Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.

  4. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    A sample UML class diagram for the adapter design pattern. [5] In the above UML class diagram, the client class that requires a target interface cannot reuse the adaptee class directly because its interface doesn't conform to the target interface. Instead, the client works through an adapter class that implements the target interface in terms ...

  5. Category:C-Class Boxing articles - Wikipedia

    en.wikipedia.org/wiki/Category:C-Class_Boxing...

    Pages in category "C-Class Boxing articles" The following 200 pages are in this category, out of approximately 772 total. This list may not reflect recent changes .

  6. Martial arts manual - Wikipedia

    en.wikipedia.org/wiki/Martial_arts_manual

    Martial arts manuals are instructions, with or without illustrations, specifically designed to be learnt from a book. Many books detailing specific techniques of martial arts are often erroneously called manuals but were written as treatises .

  7. ABC Wide World of Sports Boxing - Wikipedia

    en.wikipedia.org/.../ABC_Wide_World_of_Sports_Boxing

    ABC Wide World Of Sports Boxing is a boxing video game released in 1991. The player can create, train, and manage their own character. The player can create, train, and manage their own character. It is based on the American Broadcasting Company (ABC) program Wide World of Sports and was released at the time of the program's 30th anniversary.

  8. 4D Sports Boxing - Wikipedia

    en.wikipedia.org/wiki/4D_Sports_Boxing

    4D Sports Boxing is a 3D boxing video game, with motion capture animation, developed by Distinctive Software and released in 1991 for MS-DOS, Amiga, and Macintosh. It is part of the 4D Sports series along with 4D Sports Driving and 4D Sports Tennis. An updated version was published by Electronic Arts in 1992, including an FM Towns Marty port.

  9. Boxing training - Wikipedia

    en.wikipedia.org/wiki/Boxing_training

    A boxer's training depends largely on the point in their career at which they are situated. If the boxer is just a beginner, a minimal training routine might consist of learning how to hit a heavy bag, a speed bag, or a double end bag (a small bag with a cord on top and bottom connecting it to the floor and ceiling) as well as doing shadowboxing in front of a mirror, skipping rope ...