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  2. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In addition the types size_t and ptrdiff_t are defined in relation to the address size to hold unsigned and signed integers sufficiently large to handle array indices and the difference between pointers.

  3. LEB128 - Wikipedia

    en.wikipedia.org/wiki/LEB128

    When writing a string to a BinaryWriter, the string length is encoded with this method. Minecraft uses LEB128 in its protocol for measuring lengths of data within packets. [11] The mpatrol debugging tool uses LEB128 in its tracing file format. [12] osu! uses LEB128 in its osu! replay (.osr) format. [13]

  4. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    PER Aligned: a fixed number of bits if the integer type has a finite range and the size of the range is less than 65536; a variable number of octets otherwise; OER: 1, 2, or 4 octets (either signed or unsigned) if the integer type has a finite range that fits in that number of octets; a variable number of octets otherwise

  5. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    Size Size Names Signed range (two's complement representation) Unsigned range 1 byte 8 bits Byte, octet, minimum size of char in C99( see limits.h CHAR_BIT) −128 to +127 0 to 255 2 bytes 16 bits x86 word, minimum size of short and int in C −32,768 to +32,767 0 to 65,535 4 bytes 32 bits

  6. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Actual type can be either signed or unsigned. It contains CHAR_BIT bits. [3] ≥8 %c [CHAR_MIN, CHAR_MAX] — signed char: Of the same size as char, but guaranteed to be signed. Capable of containing at least the [−127, +127] range. [3] [a] ≥8 %c [b] [SCHAR_MIN, SCHAR_MAX] [6] — unsigned char: Of the same size as char, but guaranteed to be

  7. Sign extension - Wikipedia

    en.wikipedia.org/wiki/Sign_extension

    If the source of the operation is an unsigned number, then zero extension is usually the correct way to move it to a larger field while preserving its numeric value, while sign extension is correct for signed numbers. In the x86 and x64 instruction sets, the movzx instruction ("move with zero extension") performs this function.

  8. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    Convert unsigned to an unsigned int8 (on the stack as int32) and throw an exception on overflow. Base instruction 0xB6 conv.ovf.u2: Convert to an unsigned int16 (on the stack as int32) and throw an exception on overflow. Base instruction 0x87 conv.ovf.u2.un: Convert unsigned to an unsigned int16 (on the stack as int32) and throw an exception on ...

  9. Signedness - Wikipedia

    en.wikipedia.org/wiki/Signedness

    For Integers, the unsigned modifier defines the type to be unsigned. The default integer signedness outside bit-fields is signed, but can be set explicitly with signed modifier. By contrast, the C standard declares signed char, unsigned char, and char, to be three distinct types, but specifies that all three must have the same size and alignment.