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An inertial measurement unit (IMU) is an electronic device that measures and reports a body's specific force, angular rate, and sometimes the orientation of the body, using a combination of accelerometers, gyroscopes, and sometimes magnetometers. When the magnetometer is included, IMUs are referred to as IMMUs.
A texture map [5] [6] is an image applied (mapped) to the surface of a shape or polygon. [7] This may be a bitmap image or a procedural texture.They may be stored in common image file formats, referenced by 3D model formats or material definitions, and assembled into resource bundles.
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping.
Higher performance hardware such as graphics cards use DMA to access memory directly; in a virtual environment all memory addresses are re-mapped by the virtual machine software, which causes DMA devices to fail. The IOMMU handles this re-mapping, allowing the native device drivers to be used in a guest operating system.
VR headsets typically use at least one MEMS IMU for three degrees of freedom (3DOF) motion tracking, and optionally more tracking technology for six degrees of freedom (6DOF) motion tracking. 6DOF devices typically use a sensor fusion algorithm to merge the data from the IMU and any other tracking sources, typically either one or more external ...
When in use, a compatible Samsung Galaxy device acts as the headset's display and processor, while the Gear VR unit itself acts as the controller, which contains the field of view, as well as a custom inertial measurement unit, or IMU, for rotational tracking, which connects to the smartphone via USB-C or micro-USB. The Gear VR headset also ...
IMU may refer to: Science and technology. Inertial measurement unit, a device that measures acceleration and rotation, used for example to maneuver modern ...
The Sword of Damocles is widely misattributed as the name of the first AR (or VR) display prototype. According to Ivan Sutherland, this was merely a joke name for the mechanical system that supported and tracked (using attached wires) the actual HMD below it. [1]