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  2. Video game–related health problems - Wikipedia

    en.wikipedia.org/wiki/Video_game–related_health...

    Video game play is frequently associated with obesity. Many studies have been conducted on the link between television & video games and increased BMI (Body Mass Index). Due to video games replacing physical activities, there appears to be a clear association between time spent playing video games and increased BMI in young children. [30]

  3. Video game controversies - Wikipedia

    en.wikipedia.org/wiki/Video_game_controversies

    Related to video game content (particularly violence), gaming addiction, and online harassment, there is ongoing concern that video games may have a negative impact on the development of children. Video games are commonly marketed towards younger audiences, and in a 2008 Pew Research Center study, 97% of teenagers from ages 12 to 17 played ...

  4. Violence and video games - Wikipedia

    en.wikipedia.org/wiki/Violence_and_video_games

    Results show that there were no significant effects of video game playing in the short term, with violent video games and non-violent video games having no significant differences, indicating that children do not have decreased empathy from playing violent video games. Conversely, children who play more violent video games over a long period of ...

  5. Is Roblox safe for kids? Here's what parents need to know. - AOL

    www.aol.com/lifestyle/roblox-safe-kids-heres...

    Talk to kids about digital literacy and online safety: Parents need to understand how their children’s minds are working when they play video games, and they need to use these conversations to ...

  6. Social media challenges can be dangerous and even ... - AOL

    www.aol.com/lifestyle/social-media-challenges...

    Teenage dares may be a rite of passage, but thanks to the near-universal use of social media they have spread like wildfire. These so-called challenges fill up users' feeds with videos that show ...

  7. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    Video game consoles had reached the 16-bit era with the ability to support higher resolution graphics. Alongside this, video games had started to draw older players, creating a market for games with more mature content, both on home consoles and in arcades. [2] During this period, two key players were Nintendo and Sega.

  8. When the world feels so dangerous, how can parents talk to ...

    www.aol.com/lifestyle/world-feels-dangerous...

    He also recommends the "what-if" game. Similar to how parents might teach their kids a fire safety plan, they can talk through strategies in the event of an emergency while out in a public space ...

  9. Video game addiction - Wikipedia

    en.wikipedia.org/wiki/Video_game_addiction

    In 2011, the South Korean government implemented a law, known as the Shutdown law or the Cinderella Law, which prohibits children under the age of 16 from playing online video games between the hours of 12:00 a.m. to 6:00 a.m. [146] Later on, the law was amended and now children under the age of 16 can play after midnight if they have ...