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Binary search Visualization of the binary search algorithm where 7 is the target value Class Search algorithm Data structure Array Worst-case performance O (log n) Best-case performance O (1) Average performance O (log n) Worst-case space complexity O (1) Optimal Yes In computer science, binary search, also known as half-interval search, logarithmic search, or binary chop, is a search ...
Specific applications of search algorithms include: Problems in combinatorial optimization, such as: . The vehicle routing problem, a form of shortest path problem; The knapsack problem: Given a set of items, each with a weight and a value, determine the number of each item to include in a collection so that the total weight is less than or equal to a given limit and the total value is as ...
The algorithm was designed by Quentin F. Stout and Bette Warren in a 1986 CACM paper, [1] based on work done by Colin Day in 1976. [2] The algorithm requires linear (O(n)) time and is in-place. The original algorithm by Day generates as compact a tree as possible: all levels of the tree are completely full except possibly the bottom-most.
Uniform binary search is an optimization of the classic binary search algorithm invented by Donald Knuth and given in Knuth's The Art of Computer Programming.It uses a lookup table to update a single array index, rather than taking the midpoint of an upper and a lower bound on each iteration; therefore, it is optimized for architectures (such as Knuth's MIX) on which
Algorithms + Data Structures = Programs [1] is a 1976 book written by Niklaus Wirth covering some of the fundamental topics of system engineering, computer programming, particularly that algorithms and data structures are inherently related. For example, if one has a sorted list one will use a search algorithm optimal for sorted lists.
In computer science, a trie (/ ˈ t r aɪ /, / ˈ t r iː /), also known as a digital tree or prefix tree, [1] is a specialized search tree data structure used to store and retrieve strings from a dictionary or set. Unlike a binary search tree, nodes in a trie do not store their associated key.
In 2013, John Iacono published a paper which uses the geometry of binary search trees to provide an algorithm which is dynamically optimal if any binary search tree algorithm is dynamically optimal. [11] Nodes are interpreted as points in two dimensions, and the optimal access sequence is the smallest arborally satisfied superset of those ...
Most operations on a binary search tree (BST) take time directly proportional to the height of the tree, so it is desirable to keep the height small. A binary tree with height h can contain at most 2 0 +2 1 +···+2 h = 2 h+1 −1 nodes. It follows that for any tree with n nodes and height h: +