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The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Silent Hill is a psychological horror film series, based on the video game series of the same name by Konami. Proposed by Christophe Gans, and adapted from the video game Silent Hill (1999), the film series began with the release of Silent Hill (2006). The film was followed by a sequel, Silent Hill: Revelation (2012).
During the making of Neon Genesis Evangelion, the production staff decided to set the work on a battle between gods and humans. [6] [7] In one early draft, which was published about two years before airing, Gainax included enemies named Apostolos (アポストロ, aposutoro), which they conceived as ancient relics scattered all over the globe and left in hibernation by a species called "First ...
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Voiced by: Emi Nitta (G Season 1-3), Aina Aiba (G Season 4) (Japanese); Emma Duke(G Season 1-3), Anna Barker (G Season 4) (English) Chrono's classmate and the younger sister of Mamoru. She is a strong Cardfighter but is often compared to her popular brother. She is an eighth grader in the same class as Chrono Shindou.
Silent Hill 3 is a survival horror video game in which the player takes control of Heather, a teenager who awakens from a nightmare in a shopping mall and tries to return home to her father, while navigating environments that oscillate between reality and the Otherworld, a bloodier, supernatural version of it. [1] Gameplay in Silent Hill 3 ...
Silent Hill: Downpour is a 2012 survival horror game developed by Vatra Games and published by Konami Digital Entertainment. Downpour is set in the series' eponymous fictitious American town and centers on Murphy Pendleton, a prisoner who enters the town, periodically entering the otherworld , leading him to unlock repressed memories.
Similarly, the first half of Silent Hill 3 isn't set in the town of Silent Hill. As Masashi Tsuboyama explained: We wanted to make a sequel after Silent Hill 3 and you could say that was the initial concept, but upon that we needed to implement a lot of new flavor to the sequel, otherwise it would have been the same old Silent Hill.