Search results
Results From The WOW.Com Content Network
Fez trial gameplay, demonstrating the rotation mechanic and game objectives. Fez is a two-dimensional (2D) puzzle platform game set in a three-dimensional (3D) world. The player-character Gomez lives peacefully on a 2D plane until he receives a red fez and witnesses the breakup of a giant, golden hexahedron that tears the fabric of spacetime and reveals a third dimension.
The high-profile and protracted five-year development of the video game Fez led to its status as an "underdog darling of the indie game scene". [1] The 2012 puzzle-platform game built around rotating between four 2D views of a 3D space was developed by indie developer Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios.
While Fez was in development, Fish worked on other unreleased games at Polytron including SuperHyperCube and Power Pill. Fez was released in April 2012 to widespread acclaim after a protracted five-year development cycle.
Fez is Polytron Corporation's puzzle-platformer about Gomez, a cute sprite stuck in a seemingly 2D world. After receiving a magical hat, Gomez discovers the ability to rotate 2D planes, unlocking ...
Trapdoor announced in March 2011 that it would co-publish the Polytron Corporation-developed game Fez, which was released in April 2012 for Xbox 360. [6] [7] A third title, codenamed Heist, entered production in early 2012 but was cancelled six months into development. Trapdoor was disestablished on 16 December 2012. [8]
Indie Game: The Movie is a 2012 documentary film made by Canadian filmmakers James Swirsky and Lisanne Pajot. The film is about the struggles of independent game developers Edmund McMillen and Tommy Refenes during the development of Super Meat Boy, Phil Fish during the development of Fez, and also Jonathan Blow, who reflects on the success of Braid.
Fez is an indie puzzle-platform video game developed by Polytron and published by Trapdoor, first released on April 13, 2012, for Xbox Live Arcade. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to ...
Even if Polytron had its own article, including a developer in a video game topic is unnecessary 99% of the time. However, the inclusion of Phil Fish is clearly warranted, given the vast body of third-party coverage that associates him with Fez. JimmyBlackwing 07:07, 20 September 2014 (UTC)