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[2] Dolch compiled the list based on children's books of his era, which is why nouns such as "kitty" and "Santa Claus" appear on the list instead of more current high-frequency words. The list contains 220 "service words" that Dolch thought should be easily recognized in order to achieve reading fluency in the English language.
Word-building activities also facilitate abstraction of pattern: word wheels, flip charts, making words. Spelling or word study notebooks may be used to record, collect, and organize information about words and spelling patterns learned from the word sort.
During computer learning, the game teaches children basic pre-reading, vocabulary and math, plus songs five for entertainment. [2] It introduces and reinforces lesson related to the Kindergarten curriculum and parents are able to check their children's progress report via a comprehensive Progress Report.
Flocabulary is a Brooklyn-based company that creates educational hip hop songs, videos and additional materials for students in grades K-12. [1] Founded in 2004 by Blake Harrison and Alex Rappaport, the company takes a nontraditional approach to teaching vocabulary, United States history, math, science and other subjects by integrating content into recorded raps.
The games primarily focused on mathematics, later expanding into language arts and science, and spawned an animated children’s television series in 1999 called Blaster's Universe. Starting in 2011, development of the series focused on an online version of Math Blaster played through a browser or mobile app rather than standalone game software ...
Williams says kids begin pointing to and naming body parts between 1 and 2 years of age, but don’t ask questions about bodily functions until they're around 3 years old. Additionally, they need ...