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Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft , Terraria and Stardew Valley , including mining, crafting, farming and exploration in a procedurally generated underground world.
The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.
Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).
This is an accepted version of this page This is the latest accepted revision, reviewed on 18 January 2025. Practice of subverting video game rules or mechanics to gain an unfair advantage This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages) This article possibly contains original research. Please ...
Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [ 1 ]
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Following the closure of Ion Storm the source code to Daikatana was released to a select group of modders by John Romero, leading the version 1.3 patch, which also ported the game to MacOS, Linux and FreeBSD. [72] Some online video games are made playable after their discontinuation by modders.
Dungeon Keeper was a freemium MMO strategy video game developed by Mythic Entertainment and published by Electronic Arts for the iOS and Android platforms. It was intended to serve as a reboot of the Dungeon Keeper series directed and designed by Peter Molyneux. The game was heavily panned due to its monetization practices.