Search results
Results From The WOW.Com Content Network
Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]
A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items (like Narnia); an imaginary society hidden within our earth (like the Wizarding World); a fictional Earth set in the remote past (like Middle-earth) or ...
The world in which Final Fantasy X and Final Fantasy X-2 take place. Final Fantasy X: 2001: V Temerant: Patrick Rothfuss: The setting for The Name of the Wind and The Wise Man's Fear. The Name of the Wind: 2007: N Tékumel: M. A. R. Barker: A technological world is suddenly cast into a "pocket dimension".
During World War II, a lightning strike at the Trinity test postpones deployment of the atomic bomb, forcing the U.S. to invade Japan. The Dragon Waiting: A Masque of History: John M. Ford: Fantasy alternate history combining vampires, the Medicis, and the convoluted English politics surrounding Edward IV and Richard III. Kelly Country: A ...
In the Skylanders franchise, the world of Skylands consists of many floating islands. The game Project Nomads features a world of floating islands, one of which is controlled by the player. Fortnite's battle royale mode previously had a floating island, held up by a giant purple cube, that was powered by a crack in time. The cube went on to let ...
a constructed world [11] – Developing an imaginary setting with coherent qualities such as a history, geography, and ecology is a key task for many science fiction and fantasy writers. [12] Worldbuilding often involves the creation of maps, a backstory, and people for the world. Constructed worlds can enrich the backstory and history of ...
The Daily Life of a Middle-Aged Online Shopper in Another World [8] The Dark History of the Reincarnated Villainess; The Day I was Born into a Ducal House, I was Branded as a Disqualified Heir, but I'm Still Living Well to This Day! [44] The Days After the Hero's Return; Dead Mount Death Play; The Death Mage; Death March to the Parallel World ...
The Thieves' World anthologies were conceived by authors Robert Lynn Asprin, Lynn Abbey, and Gordon R. Dickson during a casual meeting at the Boston science-fiction convention Boskone in 1978. [1] Asprin suggested that the task of world-building was a major hurdle for modern fantasy writers: