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Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]
A fantasy world or fictional world is a world created for fictional media, such as literature, film or games. Typical fantasy worlds feature magical abilities. Some worlds may be a parallel world connected to Earth via magical portals or items (like Narnia); an imaginary society hidden within our earth (like the Wizarding World); a fictional Earth set in the remote past (like Middle-earth) or ...
The world in which Final Fantasy X and Final Fantasy X-2 take place. Final Fantasy X: 2001: V Temerant: Patrick Rothfuss: The setting for The Name of the Wind and The Wise Man's Fear. The Name of the Wind: 2007: N Tékumel: M. A. R. Barker: A technological world is suddenly cast into a "pocket dimension".
In the Skylanders franchise, the world of Skylands consists of many floating islands. The game Project Nomads features a world of floating islands, one of which is controlled by the player. Fortnite's battle royale mode previously had a floating island, held up by a giant purple cube, that was powered by a crack in time. The cube went on to let ...
Fabled Lands is a series of fantasy gamebooks written by established gamebook authors Dave Morris and Jamie Thomson and published by Pan Books, a division of Macmillan in the mid 1990s. Cover art was by Kevin Jenkins with Russ Nicholson and Arun Pottier providing maps and illustrations.
The original release on 6 November 1997 was a large-format hardback with a predominantly white cover. This led to the book being dubbed 'The Big White Book' by fans. Some additional fans, citing poor quality of the internal illustrations, have dubbed the volume "The Big Book With Bad Art". [2] This edition of the book runs to 304 pages.
Tolkien made his Hobbits live in holes, though these quickly turn out to be comfortable, and in the case of Bag End actually highly desirable. Hobbit-holes range from the simple underground dwellings of the poor, with a door leading into a tunnel and perhaps a window or two, up to the large and elaborate Bag End with its multiple cellars, pantries, kitchen, dining room, parlour, study, and ...
The Daily Life of a Middle-Aged Online Shopper in Another World [8] The Dark History of the Reincarnated Villainess; The Day I was Born into a Ducal House, I was Branded as a Disqualified Heir, but I'm Still Living Well to This Day! [44] The Days After the Hero's Return; Dead Mount Death Play; The Death Mage; Death March to the Parallel World ...