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  2. Streak camera - Wikipedia

    en.wikipedia.org/wiki/Streak_camera

    Working principle of a streak camera. A streak camera is an instrument for measuring the variation in a pulse of light's intensity with time. They are used to measure the pulse duration of some ultrafast laser systems and for applications such as time-resolved spectroscopy and LIDAR.

  3. Triangulation (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Triangulation_(computer...

    The ideal case of epipolar geometry. A 3D point x is projected onto two camera images through lines (green) which intersect with each camera's focal point, O 1 and O 2. The resulting image points are y 1 and y 2. The green lines intersect at x. In practice, the image points y 1 and y 2 cannot be measured with arbitrary accuracy.

  4. Perspective-n-Point - Wikipedia

    en.wikipedia.org/wiki/Perspective-n-Point

    Perspective-n-Point [1] is the problem of estimating the pose of a calibrated camera given a set of n 3D points in the world and their corresponding 2D projections in the image. The camera pose consists of 6 degrees-of-freedom (DOF) which are made up of the rotation (roll, pitch, and yaw) and 3D translation of the camera with respect to the world.

  5. Femto-photography - Wikipedia

    en.wikipedia.org/wiki/Femto-photography

    In their publications, Raskar's team claims to be able to capture exposures so short that light only traverses 0.6 mm (corresponding to 2 picoseconds, or 2 × 10 −12 seconds) during the exposure period, [6] a figure that is in agreement with the nominal resolution of the Hamamatsu streak camera model C5680, [7] [8] on which their experimental ...

  6. Structured-light 3D scanner - Wikipedia

    en.wikipedia.org/wiki/Structured-light_3D_scanner

    A typical measuring assembly consists of one projector and at least one camera. For many applications, two cameras on opposite sides of the projector have been established as useful. Invisible (or imperceptible ) structured light uses structured light without interfering with other computer vision tasks for which the projected pattern will be ...

  7. High-speed photography - Wikipedia

    en.wikipedia.org/wiki/High-speed_photography

    Muybridge's photographic sequence of a race horse galloping, first published in 1878. High-speed photography is the science of taking pictures of very fast phenomena. In 1948, the Society of Motion Picture and Television Engineers (SMPTE) defined high-speed photography as any set of photographs captured by a camera capable of 69 frames per second or greater, and of at least three consecutive ...

  8. Schlieren photography - Wikipedia

    en.wikipedia.org/wiki/Schlieren_photography

    As a result, one can place a camera after the knife edge such that the image of the object will exhibit intensity variations due to the deflections of the rays. The result is a set of lighter and darker patches corresponding to positive and negative fluid density gradients in the direction normal to the knife edge.

  9. Camera matrix - Wikipedia

    en.wikipedia.org/wiki/Camera_matrix

    The camera matrix is sometimes referred to as a canonical form. So far all points in the 3D world have been represented in a camera centered coordinate system, that is, a coordinate system which has its origin at the camera center (the location of the pinhole of a pinhole camera). In practice however, the 3D points may be represented in terms ...