When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Time preference - Wikipedia

    en.wikipedia.org/wiki/Time_preference

    Temporal discounting (also known as delay discounting, time discounting) [12] is the tendency of people to discount rewards as they approach a temporal horizon in the future or the past (i.e., become so distant in time that they cease to be valuable or to have addictive effects). To put it another way, it is a tendency to give greater value to ...

  3. Social discount rate - Wikipedia

    en.wikipedia.org/wiki/Social_discount_rate

    The pragmatic factor usually results in a "pure time preference" factor in the social discount rate, that a pleasurable experience at a certain date is intrinsically more valuable than the exact same experience at a later date, and that the life of a person born sooner has more intrinsic value than the life of a person born later.

  4. Sequential bargaining - Wikipedia

    en.wikipedia.org/wiki/Sequential_bargaining

    Prices can increase over time; Increasing the number of periods can decrease efficiency. Grossman and Perry [4] study sequential bargaining between a buyer and a seller over an item price, where the buyer knows the gains-from-trade but the seller does not. They consider an infinite-turn game with time discounting.

  5. Preference learning - Wikipedia

    en.wikipedia.org/wiki/Preference_learning

    Preference learning is a subfield of machine learning that focuses on modeling and predicting preferences based on observed preference information. [1] Preference learning typically involves supervised learning using datasets of pairwise preference comparisons, rankings, or other preference information.

  6. Time value of money - Wikipedia

    en.wikipedia.org/wiki/Time_value_of_money

    The present value of $1,000, 100 years into the future. Curves represent constant discount rates of 2%, 3%, 5%, and 7%. The time value of money refers to the fact that there is normally a greater benefit to receiving a sum of money now rather than an identical sum later. It may be seen as an implication of the later-developed concept of time ...

  7. Q-learning - Wikipedia

    en.wikipedia.org/wiki/Q-learning

    Q-learning can identify an optimal action-selection policy for any given finite Markov decision process, given infinite exploration time and a partly random policy. [2] "Q" refers to the function that the algorithm computes: the expected reward—that is, the quality—of an action taken in a given state. [3]

  8. Delayed gratification - Wikipedia

    en.wikipedia.org/wiki/Delayed_gratification

    One well-supported theory of self-regulation, called the Cognitive-affective personality system (CAPS), suggests that delaying gratification results from an ability to use "cool" regulatory strategies (i.e., calm, controlled and cognitive strategies) over "hot regulatory strategies (i.e., emotional, impulsive, automatic reactions), when faced with provocation. [4]

  9. Dynamic inconsistency - Wikipedia

    en.wikipedia.org/wiki/Dynamic_inconsistency

    Exponential discounting yields time-consistent preferences. Exponential discounting and, more generally, time-consistent preferences are often assumed in rational choice theory, since they imply that all of a decision-maker's selves will agree with the choices made by each self. Any decision that the individual makes for himself in advance will ...