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  2. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Core config – The layout of the graphics pipeline, in terms of functional units. Over time the number, type, and variety of functional units in the GPU core has changed significantly; before each section in the list there is an explanation as to what functional units are present in each generation of processors.

  4. GeForce 16 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_16_series

    The GeForce 16 series is a series of graphics processing units (GPUs) developed by Nvidia, based on the Turing microarchitecture, announced in February 2019. [5] The 16 series, commercialized within the same timeframe as the 20 series, aims to cover the entry-level to mid-range market, not addressed by the latter.

  5. Category : Video games with pre-rendered 3D graphics

    en.wikipedia.org/wiki/Category:Video_games_with...

    Age of Empires (video game) Age of Empires II; Age of Empires II: The Conquerors; Alone in the Dark (1992 video game) Alone in the Dark 2 (video game) Alone in the Dark 3; Alone in the Dark: The New Nightmare; Amerzone; Another Code: Two Memories; Area 51 (1995 video game) Atlantis: The Lost Tales; Atlantis II; Atlantis III: The New World ...

  6. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    Graphics core Fab (nm) Transistors (million) Die size (mm 2) Bus interface Core clock 2 (MHz) Core config 1 Fillrate Memory 3 Processing power Features / Notes Pixel (GP/s) Texture (GT/s) FP32 (GP/s) Size Bandwidth (GB/s) Bus type Effective clock (MHz) Bus width Radeon 3000 Graphics (760G Chipset) 2009 RS780L [38] RV610 55 205

  7. GDDR6 SDRAM - Wikipedia

    en.wikipedia.org/wiki/GDDR6_SDRAM

    Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.