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  2. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    In C and C++, the type signature is declared by what is commonly known as a function prototype. In C/C++, a function declaration reflects its use; for example, a function pointer with the signature (int)(char, double) would be called as:

  3. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall). In the case of cdecl, the function name is merely prefixed by an underscore.

  4. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    struct birthday {char name [20]; int day; int month; int year;}; struct birthday John; The memory layout of a structure is a language implementation issue for each platform, with a few restrictions. The memory address of the first member must be the same as the address of structure itself.

  5. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    In 1989, C++ 2.0 was released, followed by the updated second edition of The C++ Programming Language in 1991. [32] New features in 2.0 included multiple inheritance, abstract classes, static member functions, const member functions, and protected members. In 1990, The Annotated C++ Reference Manual was published. This work became the basis for ...

  6. JavaScript syntax - Wikipedia

    en.wikipedia.org/wiki/JavaScript_syntax

    Function declarations, which declare a variable and assign a function to it, are similar to variable statements, but in addition to hoisting the declaration, they also hoist the assignment – as if the entire statement appeared at the top of the containing function – and thus forward reference is also possible: the location of a function ...

  7. Double-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Double-precision_floating...

    Double-precision floating-point format (sometimes called FP64 or float64) is a floating-point number format, usually occupying 64 bits in computer memory; it represents a wide range of numeric values by using a floating radix point. Double precision may be chosen when the range or precision of single precision would be insufficient.

  8. Comparison of programming languages (basic instructions)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The actual sizes of short int, int, and long int are available as the constants short max int, max int, and long max int etc. ^b Commonly used for characters. ^c The ALGOL 68, C and C++ languages do not specify the exact width of the integer types short , int , long , and ( C99 , C++11 ) long long , so they are implementation-dependent.

  9. Function prototype - Wikipedia

    en.wikipedia.org/wiki/Function_prototype

    The term "function prototype" is particularly used in the context of the programming languages C and C++ where placing forward declarations of functions in header files allows for splitting a program into translation units, i.e. into parts that a compiler can separately translate into object files, to be combined by a linker into an executable ...