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  2. Protocol Buffers - Wikipedia

    en.wikipedia.org/wiki/Protocol_Buffers

    Protocol Buffers (Protobuf) is a free and open-source cross-platform data format used to serialize structured data. It is useful in developing programs that communicate with each other over a network or for storing data.

  3. Comparison of data-serialization formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data...

    For example, PKIX uses such notation in RFC 5912. With such notation (constraints on parameterized types using information object sets), generic ASN.1 tools/libraries can automatically encode/decode/resolve references within a document. ^ The primary format is binary, a json encoder is available. [10]

  4. Cap'n Proto - Wikipedia

    en.wikipedia.org/wiki/Cap'n_Proto

    Cap'n Proto tries to make the storage/network protocol appropriate as an in-memory format, so that no translation step is needed when reading data into memory or writing data out of memory. [note 1] For example, the representation of numbers was chosen to match the representation the most popular CPU architectures. [4]

  5. FlatBuffers - Wikipedia

    en.wikipedia.org/wiki/FlatBuffers

    FlatBuffers is a free software library implementing a serialization format similar to Protocol Buffers, Thrift, Apache Avro, SBE, and Cap'n Proto, primarily written by Wouter van Oortmerssen and open-sourced by Google. It supports “zero-copy” deserialization, so that accessing the serialized data does not require first copying it into a ...

  6. Data Distribution Service - Wikipedia

    en.wikipedia.org/wiki/Data_Distribution_Service

    The Data Distribution Service (DDS) for real-time systems is an Object Management Group (OMG) machine-to-machine (sometimes called middleware or connectivity framework) standard that aims to enable dependable, high-performance, interoperable, real-time, scalable data exchanges using a publish–subscribe pattern.

  7. Half-precision floating-point format - Wikipedia

    en.wikipedia.org/wiki/Half-precision_floating...

    ILM was searching for an image format that could handle a wide dynamic range, but without the hard drive and memory cost of single or double precision floating point. [5] The hardware-accelerated programmable shading group led by John Airey at SGI (Silicon Graphics) used the s10e5 data type in 1997 as part of the 'bali' design effort.

  8. Snappy (compression) - Wikipedia

    en.wikipedia.org/wiki/Snappy_(compression)

    Snappy (previously known as Zippy) is a fast data compression and decompression library written in C++ by Google based on ideas from LZ77 and open-sourced in 2011. [3] [4] It does not aim for maximum compression, or compatibility with any other compression library; instead, it aims for very high speeds and reasonable compression.

  9. Modbus - Wikipedia

    en.wikipedia.org/wiki/Modbus

    Modbus or MODBUS is a client/server data communications protocol in the application layer. [1] It was originally designed for use with programmable logic controllers (PLCs), [2] but has become a de facto standard communication protocol for communication between industrial electronic devices in a wide range of buses and networks.