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  2. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    The Divine Mind is a character who chooses to serve a deity using psionic powers; they are thus somewhat similar to Clerics. Like clerics, they may choose mantles a deity represents, similar to domains. They may also exude Attack, Defense, or Perception auras that grant bonuses to nearby allies. [20] Erudite

  3. Phenomenology (philosophy) - Wikipedia

    en.wikipedia.org/wiki/Phenomenology_(philosophy)

    Consequently, these "structures" of consciousness, such as perception, memory, fantasy, and so forth, are called intentionalities. The term "intentionality" originated with the Scholastics in the medieval period and was resurrected by Brentano who in turn influenced Husserl's conception of phenomenology, who refined the term and made it the ...

  4. Perception - Wikipedia

    en.wikipedia.org/wiki/Perception

    Perception is not only the passive receipt of these signals, but it is also shaped by the recipient's learning, memory, expectation, and attention. [4] [5] Sensory input is a process that transforms this low-level information to higher-level information (e.g., extracts shapes for object recognition). [5]

  5. Apperception - Wikipedia

    en.wikipedia.org/wiki/Apperception

    The term originates with René Descartes in the form of the word apercevoir in his book Traité des passions. Leibniz introduced the concept of apperception into the more technical philosophical tradition, in his work Principes de la nature fondés en raison et de la grâce; although he used the word practically in the sense of the modern attention, by which an object is apprehended as "not ...

  6. Active perception - Wikipedia

    en.wikipedia.org/wiki/Active_perception

    Active perception is the selecting of behaviors to increase information from the flow of data those behaviors produce in a particular environment. In other words, to understand the world, we move around and explore it—sampling the world through our senses to construct an understanding (perception) of the environment on the basis of that behavior (action). [1]

  7. Powered by the Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Powered_by_the_Apocalypse

    Multiple reviews discuss how the system's reliance on moves provides a streamlined focus on the fiction. [10] [11] [12] Emily VanDerWerff for Vox wrote that the "stripped-down simplicity makes PBTA games a natural fit for people spreading their wings either as players or game masters."

  8. Immaculate perception - Wikipedia

    en.wikipedia.org/wiki/Immaculate_perception

    An example of the immaculate perception principle is Sigmund Freud's theory of mental representation, or what some [who?] also refer to "copy theory of perception". [7] He proposed that perception, which he often used interchangeably with "external reality", [8] is sensory-given and immediately known to the subject; [7] therefore, it essentially involves the passive and temporary registration ...

  9. Two-alternative forced choice - Wikipedia

    en.wikipedia.org/wiki/Two-alternative_forced_choice

    Two-alternative forced choice (2AFC) is a method for measuring the sensitivity of a person or animal to some particular sensory input, stimulus, through that observer's pattern of choices and response times to two versions of the sensory input.