Search results
Results From The WOW.Com Content Network
Destiny 2: The Final Shape is a major expansion for Destiny 2, a first-person shooter video game by Bungie.Representing the eighth expansion and the seventh year of extended content for Destiny 2 and 10th year of content for the Destiny franchise, it was released on June 4, 2024, after being delayed from its original February 2024 date.
The Destiny 2 Nightfall weapon changes on a week-by-week basis, giving you the chance to delve into enemy-infested lairs across the system and grab yourself a special gun. The only way to get a ...
Also on October 1, 2019, Destiny 2 was re-released as a free-to-play title called Destiny 2: New Light. [37] The original story of Destiny 2 ' s base game revolved around the Cabal race and their leader, Dominus Ghaul, in his attempt to legitimize himself as the Emperor of the Cabal, a conflict called The Red War. Ghaul manages to strip the ...
Shadowkeep was unveiled on June 6, 2019, and was originally scheduled to launch on September 17, but it was delayed and released on October 1. Beginning Year 3 of Destiny 2 ' s life cycle, Shadowkeep was the first major expansion to be published independently by Bungie after acquiring publishing rights for the series from Activision in early ...
In comparison to the previous two expansions of Destiny 2, Forsaken features a "full campaign", four new multiplayer "strike" missions (one of which was a PS4 timed-exclusive), four new Crucible maps (including one PS4 timed-exclusive), and a new mode called "Gambit" which combines elements of Player versus Environment (PvE) with Player versus Player (PvP).
Beyond Light maintains the basic gameplay of Destiny 2; the player, as a Guardian using a power called Light that gives them superhuman abilities and the ability to be regenerated, fights in a mix of first-person and third-person shooter gameplay in both player versus environment and player versus player activities in a massively multiplayer online game world.
Prior to the release of Destiny 2 in September 2017, Bungie said that they had already begun work on post-release content. Bungie said they planned on providing post-release content at a quicker rate than that of the original Destiny, which was criticized for not having enough content post-launch and between each of its expansions' releases. [1]
During its debut week, Destiny 2 reached the top of Japanese gaming sales charts: according to different sources, it sold between just over 498,000 and under 558,000 (Dengeki) units. [ 46 ] [ 47 ] For the next three weeks, it remained in second place on the charts behind Pokémon Ruby and Sapphire , accumulating sales of over 603,000. [ 48 ]