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Chess 2: The Sequel is a chess variant created by David Sirlin and Zachary Burns of Ludeme Games. Sirlin, whose previous design work includes rebalancing Super Street Fighter II Turbo HD Remix, approached what he believed to be a problem of rote endgames and static opening games in chess by introducing asymmetrical piece compositions and an additional win condition. [1]
Turn-based tactics is a video game genre. Chris Crawford, [1] Julian Gollop, Strategic Simulations, and Blue Byte developed early turn-based tactical games, [2] which were often inspired by traditional tactical wargames played on tabletops. [3]
White can respond 3.Nc3, 3.Nd2, or 3.Bd2. The game often transposes to a Nimzo-Indian Defence, a Dutch Defence, a Queen's Gambit Declined, an English Defence, or a Bogo-Indian Defence. 3.Nc3 is likely to transpose into one of those openings: 3...Nf6 (Nimzo-Indian), 3...f5 (Dutch; Korn gives 3...Bxc3+ 4.bxc3 f5!, [3] played by Buckle) 3...d5 (an unusual form of QGD), or 3...b6 (English).
See Lists of video games for related lists.. This is a comprehensive index of turn-based strategy video games, sorted chronologically.Information regarding date of release, developer, platform, setting and notability is provided when available.
In the game of chess, Indian Defence or Indian Game is a broad term for a group of openings characterised by the moves: . 1. d4 Nf6 [1]. They are all to varying degrees hypermodern defences, where Black invites White to establish an imposing presence in the centre with the plan of undermining and ultimately destroying it.
The Berlin Defence is a chess opening that begins with the moves: 1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6. The opening is a variation of the Ruy Lopez and is assigned codes C65–C67 in the Encyclopaedia of Chess Openings. [1] The code C65 covers White moves other than 4.0-0, such as 4.d3 (4.Nc3 is considered a variation of the Four Knights Game). The ...
The rare instances where the opening does not fall into a more specific category than King's Pawn Game are included in codes B00 (includes the Nimzowitsch Defence and unusual moves after 1.e4), C20 (includes Alapin's Opening and unusual moves after 1.e4 e5), C40 (includes the Latvian Gambit and unusual moves after 1.e4 e5 2.Nf3), and C50 ...
According to Jim Bickford, [1] one of the characteristics of this defense is the "cork-screw" maneuver the knight makes by traveling to the second rank via f6 and h5. In the introduction to his monograph, Bickford quotes the late Tony Miles as saying "The black knights are better on the second rank – a shame it takes two moves for them to get there."