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  2. Sound Retrieval System - Wikipedia

    en.wikipedia.org/wiki/Sound_Retrieval_System

    SRS. Sound Retrieval System (SRS) is a patented psychoacoustic 3D audio processing technology originally invented by Arnold Klayman in the early 1980s. [citation needed] The SRS technology applies head-related transfer functions (HRTFs) to create an immersive 3D soundfield using only two speakers, widening the "sweet spot", creating a more spacious sense of ambience, and producing strong ...

  3. 3D audio effect - Wikipedia

    en.wikipedia.org/wiki/3D_audio_effect

    3D Positional Audio effects emerged in the 1990s in PC and video game consoles. 3D audio techniques have also been incorporated in music and video-game style music video arts. True representation of the elevation level for 3D loudspeaker reproduction become possible by the Ambisonics and wave field synthesis (WFS) principle.

  4. List of Mac software - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_software

    Cog – open source audio player, supports multiple formats; fre:ac – open source audio converter and CD ripper; ixi softwarefree improvisation and sketching tools; Jaikoz – music file mass tagger; Max – Cycling 74's visual programming language for MIDI, audio, video; with MSP, Jitter; Music MiniPlayer - miniplayer for Apple Music

  5. List of bioacoustics software - Wikipedia

    en.wikipedia.org/wiki/List_of_Bioacoustics_Software

    Bioacoustics is a free R package available in CRAN to analyze audio recordings and automatically extract animal vocalizations. ItcContains all the necessary tools to process audio recordings of various formats (e.g., WAV, WAC, MP3, ZC), filter noisy files, display audio signals, detect and extract automatically acoustic features for further ...

  6. Comparison of free software for audio - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_free...

    multi-track audio editor intended as a replacement for Cubase-like software GPL-2.0-or-later: MusE: Yes No No Qt MIDI sequencer GPL-2.0-or-later: Qtractor: Yes No No Qt A non-destructive multi-track audio and MIDI Workstation GPL-2.0-or-later: Rosegarden: Chris Cannam Yes No No Qt MIDI sequencer and multi-track recorder GPL-2.0-or-later: SoX ...

  7. 3D sound reconstruction - Wikipedia

    en.wikipedia.org/wiki/3d_sound_reconstruction

    These methods of reconstructing three-dimensional sound are used to recreate sounds to match natural environments and provide spatial cues of the sound source. They also see applications in creating 3D visualizations on a sound field to include physical aspects of sound waves including direction, pressure, and intensity. This technology is used ...

  8. QSound - Wikipedia

    en.wikipedia.org/wiki/QSound

    QSound is essentially a filtering algorithm. It manipulates timing, amplitude, and frequency response to produce a binaural image.Systems like QSound rely on the fact that a sound arriving from one side of the listener will reach one ear before the other and that when it reaches the furthest ear, it is lower in amplitude and spectrally altered due to obstruction by the head.

  9. 3D sound localization - Wikipedia

    en.wikipedia.org/wiki/3D_sound_localization

    A general way to implement 3d sound localization is to use the HRTF(Head-related transfer function). First, compute HRTFs for the 3D sound localization, by formulating two equations; one represents the signal of a given sound source and the other indicates the signal output from the robot head microphones for the sound transferred from the source.