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  2. Parqués - Wikipedia

    en.wikipedia.org/wiki/Parqués

    Parqués (Spanish pronunciation:) is the Colombian version of a board game in the cross and circle family (the category that includes Pachisi).The game is described as a "random thinking" game: the moves depend on the roll of the dice but players must consider possible strategies before executing their move.

  3. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash is a side-scrolling platformer game series created by Swedish game developer Robert Topala. It was released on 13 August 2013 for iOS and Android, with versions for Windows and macOS following on 22 December 2014.

  4. List of interactive geometry software - Wikipedia

    en.wikipedia.org/wiki/List_of_interactive...

    There are three main types of computer environments for studying school geometry: supposers [vague], dynamic geometry environments (DGEs) and Logo-based programs. [2] Most are DGEs: software that allows the user to manipulate ("drag") the geometric object into different shapes or positions.

  5. Conway's Game of Life - Wikipedia

    en.wikipedia.org/wiki/Conway's_Game_of_Life

    The universe of the Game of Life is an infinite, two-dimensional orthogonal grid of square cells, each of which is in one of two possible states, live or dead (or populated and unpopulated, respectively).

  6. Computational geometry - Wikipedia

    en.wikipedia.org/wiki/Computational_geometry

    Computational geometry is a branch of computer science devoted to the study of algorithms which can be stated in terms of geometry.Some purely geometrical problems arise out of the study of computational geometric algorithms, and such problems are also considered to be part of computational geometry.

  7. List of algebraic geometry topics - Wikipedia

    en.wikipedia.org/wiki/List_of_algebraic_geometry...

    Algebraic variety. Hypersurface; Quadric (algebraic geometry) Dimension of an algebraic variety; Hilbert's Nullstellensatz; Complete variety; Elimination theory

  8. Enumerative geometry - Wikipedia

    en.wikipedia.org/wiki/Enumerative_geometry

    Enumerative geometry saw spectacular development towards the end of the nineteenth century, at the hands of Hermann Schubert. [2] He introduced it for the purpose of Schubert calculus, which has proved of fundamental geometrical and topological value in broader areas.

  9. Expansion (geometry) - Wikipedia

    en.wikipedia.org/wiki/Expansion_(geometry)

    An example of expanding pentagon into a decagon by moving edges away from the center and inserting new edges in the gaps. The expansion is uniform if all the edges are the same length.