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  2. Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Inversion_of_control

    In software engineering, inversion of control (IoC) is a design principle in which custom-written portions of a computer program receive the flow of control from an external source (e.g. a framework). The term "inversion" is historical: a software architecture with this design "inverts" control as compared to procedural programming.

  3. Dependency injection - Wikipedia

    en.wikipedia.org/wiki/Dependency_injection

    Under inversion of control, the framework first constructs an object (such as a controller), and then passes control flow to it. With dependency injection, the framework also instantiates the dependencies declared by the application object (often in the constructor method's parameters), and passes the dependencies into the object.

  4. Inverse problem - Wikipedia

    en.wikipedia.org/wiki/Inverse_problem

    An inverse problem in science is the process of calculating from a set of observations the causal factors that produced them: for example, calculating an image in X-ray computed tomography, source reconstruction in acoustics, or calculating the density of the Earth from measurements of its gravity field. It is called an inverse problem because ...

  5. Inversion (discrete mathematics) - Wikipedia

    en.wikipedia.org/wiki/Inversion_(discrete...

    An inversion may be denoted by the pair of places (2, 4) or the pair of elements (5, 2). The inversions of this permutation using element-based notation are: (3, 1), (3, 2), (5, 1), (5, 2), and (5,4). In computer science and discrete mathematics, an inversion in a sequence is a pair of elements that are out of their natural order.

  6. Inversive geometry - Wikipedia

    en.wikipedia.org/wiki/Inversive_geometry

    Examples of inversion of circles A to J with respect to the red circle at O. Circles A to F, which pass through O, map to straight lines. Circles G to J, which do not, map to other circles. The reference circle and line L map to themselves. Circles intersect their inverses, if any, on the reference circle.

  7. Involution (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Involution_(mathematics)

    Any involution is a bijection.. The identity map is a trivial example of an involution. Examples of nontrivial involutions include negation (x ↦ −x), reciprocation (x ↦ 1/x), and complex conjugation (z ↦ z) in arithmetic; reflection, half-turn rotation, and circle inversion in geometry; complementation in set theory; and reciprocal ciphers such as the ROT13 transformation and the ...

  8. Inverter (logic gate) - Wikipedia

    en.wikipedia.org/wiki/Inverter_(logic_gate)

    The NOT gate outputs a zero when given a one, and a one when given a zero. Hence, it inverts its inputs. Colloquially, this inversion of bits is called "flipping" bits. [1] As with all binary logic gates, other pairs of symbols — such as true and false, or high and low — may be used in lieu of one and zero.

  9. Talk:Inversion of control - Wikipedia

    en.wikipedia.org/wiki/Talk:Inversion_of_control

    “Calls into” is a normal idiom in programming, distinct from “calls”. When one says “calls”, one means to invoke a function. When one says “calls into”, one implies that there is a body of code with entry points, and the caller makes use of those entry points (which might be a function from a table, for example).