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Ubisoft Anvil, formerly named Scimitar, is a proprietary game engine developed wholly within Ubisoft Montreal in 2007 for the development of the first Assassin's Creed game and has since been expanded and used for most Assassin's Creed titles and other Ubisoft games, including Ghost Recon Wildlands, Ghost Recon Breakpoint and For Honor.
Ubisoft Abu Dhabi was founded in 2011 in Abu Dhabi, United Arab Emirates, with the goal of fostering the video game industry in the country. The studio focuses on working on mobile titles, such as the CSI series, and maintain Growtopia, a game Ubisoft acquired in 2017. [101] Ubisoft Abu Dhabi has more than 60 employees as of May 2021. [1]
Ubisoft is a video game company based in Saint-Mandé, France. Founded by five brothers in 1986, Ubisoft is well known for developing franchises such as Assassin's Creed, Far Cry, Just Dance, Prince of Persia, Tom Clancy's franchise, Watch Dogs, The Crew, TrackMania, Trials and Rayman.
The maker of the blockbuster franchise "Assassin's Creed" reported net bookings of 301.8 million euros ($314.69 million) for the three months ending December 31, in line with its revised guidance ...
Origin Systems: Austin, Texas, United States 1983 Ultima series Wing Commander series: video game developer; acquired by Electronic Arts: Orion Interactive: United States: 1996 defunct following acquisition by Metro-Goldwyn-Mayer in 1997 Out of the Park Developments: Hollern-Twielenfleth, Germany: 1999 Out of the Park Baseball: Acquired by ...
Shares of Ubisoft jumped more than 30% Friday, following reports that Tencent and the Guillemot family are considering a buyout of the video game maker. Bloomberg news reported that Tencent and ...
Ubisoft In September, Ubisoft, the France-based maker of the popular "Assassin's Creed" and "Far Cry" video game series, ordered its staff worldwide to return to the office three days a week.
Gameloft was founded by Michel Guillemot, one of the five founders of Ubisoft, on 14 December 1999. [2] [3] By February 2009, Gameloft had shipped over 200 million copies of its games since its IPO, [4] as well as 2 million daily downloads of its games via the App Store for iOS.