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  2. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    Scalable Link Interface. Scalable Link Interface (SLI) is the brand name for a now discontinued multi- GPU technology developed by Nvidia for linking two or more video cards together to produce a single output. SLI is a parallel processing algorithm for computer graphics, meant to increase the available processing power.

  3. Scan-Line Interleave - Wikipedia

    en.wikipedia.org/wiki/Scan-Line_Interleave

    Scan-Line Interleave (SLI) is a multi-GPU method developed by 3dfx for linking two (or more) video cards or chips together to produce a single output. It is an application of parallel processing for computer graphics, meant to increase the processing power available for graphics. [1][2] 3dfx's SLI technology was first introduced in 1998 with ...

  4. GeForce 6 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_6_series

    GeForce 6 series. The GeForce 6 series (codename NV40) is the sixth generation of Nvidia 's GeForce line of graphics processing units. Launched on April 14, 2004, the GeForce 6 family introduced PureVideo post-processing for video, SLI technology, and Shader Model 3.0 support (compliant with Microsoft DirectX 9.0c specification and OpenGL 2.0).

  5. Voodoo2 - Wikipedia

    en.wikipedia.org/wiki/Voodoo2

    In SLI mode, two Voodoo2 boards installed in a PC run in parallel, each unit drawing half the lines of the display. [1] [2] Voodoo2 SLI not only doubles rendering throughput [disputed – discuss], it also increases the total framebuffer memory, and thus the maximum supported screen resolution increased to an impressive (for its time) 1024 × ...

  6. nForce4 - Wikipedia

    en.wikipedia.org/wiki/NForce4

    Miscellaneous. Release date (s) October 2004. Predecessor. nForce3. Successor. nForce 500. The nForce4 is a motherboard chipset released by Nvidia in October 2004. The chipset supports AMD 64-bit processors (Socket 939, Socket AM2 and Socket 754) and Intel Pentium 4 LGA 775 processors.

  7. NVLink - Wikipedia

    en.wikipedia.org/wiki/NVLink

    Principle. [edit] NVLink is a wire-based communications protocol for near-range semiconductor communications developed by Nvidia that can be used for data and control code transfers in processor systems between CPUs and GPUs and solely between GPUs. NVLink specifies a point-to-point connection with data rates of 20, 25 and 50 Gbit/s (v1.0/v2.0 ...

  8. Alternate frame rendering - Wikipedia

    en.wikipedia.org/wiki/Alternate_frame_rendering

    Alternate Frame Rendering (AFR) is a technique of graphics rendering in personal computers which combines the work output of two or more graphics processing units (GPU) for a single monitor, in order to improve image quality, or to accelerate the rendering performance. The technique is that one graphics processing unit computes all the odd ...

  9. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs. It does so by providing a considerably lower-level API for the ...