When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. White Wolf (magazine) - Wikipedia

    en.wikipedia.org/wiki/White_Wolf_(magazine)

    While still in high school, Stewart Wieck and Steve Wieck decided to self-publish their own magazine, and Steve chose the name "White Wolf" after Elric of Melniboné; White Wolf #1 was published by their White Wolf Publishing in August 1986 and distributors began to order the magazine a few issues later as its print runs continued to increase.

  3. White Wolf Publishing - Wikipedia

    en.wikipedia.org/wiki/White_Wolf_Publishing

    White Wolf Entertainment AB, formerly White Wolf Publishing, was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant [3] and White Wolf Magazine (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter.

  4. Steve Wieck - Wikipedia

    en.wikipedia.org/wiki/Steve_Wieck

    Steve Wieck and his brother Stewart Wieck had their first published work in 1986 as the adventure The Secret in the Swamp for Villains & Vigilantes from FGU. [1]: 215 Later that same year, while they were still in high school, the brothers began self-publishing their own magazine, Arcanum; Stewart soon retitled the magazine as White Wolf, publishing the first issue in August 1986.

  5. The Succubus Club - Wikipedia

    en.wikipedia.org/wiki/The_Succubus_Club

    Stewart Wieck reviewed The Succubus Club in White Wolf #31 (May/June, 1992), rating it a 3 out of 5 and stated that "Overall, The Succubus Club works well. The adventures are a mixed lot, with Annabelle's Party and Player of Pawns being the best and Paper Chase the worse.

  6. World of Darkness - Wikipedia

    en.wikipedia.org/wiki/World_of_Darkness

    World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.

  7. Stewart Wieck - Wikipedia

    en.wikipedia.org/wiki/Stewart_Wieck

    Rein-Hagen was working on games for White Wolf, so Stewart Wieck took care of the business side of the company until he made his brother Steve the new CEO of White Wolf in 1993. [2]: 220 Stewart left his position as White Wolf Magazine editor in 1992.

  8. Michael Moorcock bibliography - Wikipedia

    en.wikipedia.org/wiki/Michael_Moorcock_bibliography

    The magazine Science Fantasy No. 59 25 8 Black Sword's Brothers: Novella October 1963 The magazine Science Fantasy No. 61 26 9 Sad Giant's Shield: Novella February 1964 The magazine Science Fantasy No. 63 27 10 Doomed Lord's Passing: Novella April 1964 The magazine Science Fantasy No. 64 28 [b] 25 The White Wolf's Son (aka Son of the Wolf ...

  9. WWF Basic Adventure Game - Wikipedia

    en.wikipedia.org/wiki/WWF_Basic_Adventure_Game

    Shannon Appelcline noted that after Ken Whitman published the role-playing game Mutazoids through his company Whit Productions, "He followed that up with a second company, Whit Publications, and two licensed games: Edward Bolme's Ralph Bakshi's Wizards (1992) and David Clark's WWF Basic Adventure Game (1993)."