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C# 3.0 introduced type inference, allowing the type specifier of a variable declaration to be replaced by the keyword var, if its actual type can be statically determined from the initializer. This reduces repetition, especially for types with multiple generic type-parameters , and adheres more closely to the DRY principle.
Here, the construct : re(0), im(0) is the initializer list. Sometimes the term "initializer list" is also used to refer to the list of expressions in the array or struct initializer. C++11 provides for a more powerful concept of initializer lists, by means of a template, called std::initializer_list.
Under zero-based numbering, the initial element is sometimes termed the zeroth element, [1] rather than the first element; zeroth is a coined ordinal number corresponding to the number zero. In some cases, an object or value that does not (originally) belong to a given sequence, but which could be naturally placed before its initial element ...
In practice, it is convenient and natural to have an initial value which in the case of a right fold is used when one reaches the end of the list, and in the case of a left fold is what is initially combined with the first element of the list. In the example above, the value 0 (the additive identity) would be chosen as an initial value, giving ...
XAML elements map directly to Common Language Runtime (CLR) object instances, while XAML attributes map to CLR properties and events on those objects. Anything that is created or implemented in XAML can be expressed using a more traditional .NET language, such as C# or Visual Basic .NET. However, a key aspect of the technology is the reduced ...
The first element, usually at the zero offset, is the bottom, resulting in array[0] being the first element pushed onto the stack and the last element popped off. The program must keep track of the size (length) of the stack, using a variable top that records the number of items pushed so far, therefore pointing to the place in the array where ...
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed. It is a kind of lazy evaluation that refers specifically to the instantiation of objects or other resources.