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Clock Tower was first released on the Super Famicom on September 14, 1995. [20] According to Kono, the game sold "fairly well". [18] It was later re-released under the title Clock Tower: The First Fear on PlayStation on July 17, 1997. [7] [21] Upon release, the PlayStation version made it the 8th on the sales charts, selling 54,293 copies. [22]
An updated version, titled Clock Tower: The First Fear, was ported to the PlayStation, WonderSwan, and Windows. An enhanced port of the game, Clock Tower: Rewind, was released for eighth and ninth-generation consoles, as well as PC. The game had previously never been officially released outside Japan, although fan translations exist.
Clock Tower, known in Japan as Clock Tower 2, [a] is a point-and-click survival horror video game developed by Human Entertainment and released for the PlayStation in 1996. It is the second game in the Clock Tower series after the original Clock Tower , which was released exclusively in Japan for the Super Famicom one year prior.
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The first version of Remothered was a one-man-only-project developed on Enterbrain's Rpg Maker Xp, with 2D and oil painting aesthetics and similarities to Clock Tower.The project was cancelled in 2012 by Chris Darril himself with the objective of making a stronger version with new 3D engine.
Clock Tower is a horror-themed adventure video game series started by Human Entertainment. The series includes four games in total, released between the years 1995 and 2002. Gameplay in the series generally involves the player hiding and escaping from enemy pursuers without any weapons to defeat them.
The game was directed by Hifumi Kono as a spiritual successor to the Clock Tower series. [2] Kono notes that the female protagonist of NightCry is louder and more confident than the female protagonist from Clock Tower. Kono collaborated with film director Takashi Shimizu on the project, who directed a 12 minute short film to promote the game. [3]