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The player's goal in Vikings is to conquer other territories, playing against AI opponents whose goal is the same. Combat in Vikings is not depicted on-screen, rather the player is given the odds of success based upon their circumstances (such as number of troops/morale), from which they may make a decision to leave or fight.
A city-building strategy game that spans from the foundation of the Old Kingdom of Egypt to its annexation by Rome. Immortal Cities: Children of the Nile: 2004: 3100 – 30 BC: A city-building game set in ancient Egypt, focusing on the cultural and economic development of the Nile civilizations. Pharaoh: 1999: 3000 – 30 BC
The Viking Age is the term denoting the years from about 700 to 1100 in European history. It was a formative period in Scandinavian history. Norse people explored Europe by its oceans and rivers through trade and warfare. They also reached Iceland, Faroe Islands, Greenland, Newfoundland, and Anatolia. This category lists towns and settlements ...
Scandinavian York or Viking [a] York (Old Norse: Jórvík) is a term used by historians for what is now Yorkshire [b] during the period of Scandinavian domination from late 9th century until it was annexed and integrated into England after the Norman Conquest; in particular, it is used to refer to York, the city controlled by these kings and earls.
Viking Child; Viking Quest; Viking Raiders; Viking: Battle for Asgard; Vikings (video game) Vikings: The Strategy of Ultimate Conquest; Vikings: War of Clans; Vikings: Wolves of Midgard; Volgarr the Viking
Year Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1]1969: The Sumer Game
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hopefully the city dots will appear ''this time'' 19:58, 28 April 2022: 2,043 × 1,211 (552 KB) Ifly6: normalise some text names and sizes. i guess we'll see if the city markers show up this time. 19:50, 28 April 2022: 2,043 × 1,211 (571 KB) Ifly6: Uploaded own work with UploadWizard