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Fable III is a 2010 action role-playing video game developed by Lionhead Studios and published by Microsoft Game Studios for the Xbox 360 and Microsoft Windows.The third game in the Fable series, the story focuses on the player character's struggle to overthrow the King of Albion, the player character's brother, by forming alliances and building support for a revolution.
Fable Trilogy, a compilation for Xbox 360 that includes Fable Anniversary, Fable II and Fable III was released in February 2014. [21] Fable-themed card games were released as part of the Microsoft Solitaire Collection for the PC on March 4, 2014 and a Fable Anniversary theme was released for the Microsoft Jigsaw collection. [citation needed]
Microsoft also intended to release Fable Legends on Windows 10, exclusive to the Windows 10 Store. [9] The game would have featured cross-platform multiplayer between Microsoft Windows and Xbox One. Also support for DirectX 12 was to be added with the game's release. [10] Lionhead confirmed that the game would use a free-to-play model. [11]
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In 2016, with no further titles finished, the studio was shut down by Microsoft, cancelling its in-progress projects Fable Fortune and Fable Legends, the latter while in closed beta. [1] During its lifetime Lionhead Studios released nine games, primarily for Microsoft Windows personal computers and Xbox consoles, and worked on at least ten ...
Screenshot of the PC version of Fable, showing the Hero fighting a bandit. In the top left of the screen are health and will meters, and in the top right is a map. Available spells are displayed on the bottom edge of the screen. Fable is a role-playing video game where players control their character from a third-person perspective. The main ...
Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios.It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones.
After the official announcement of Games for Windows – Live, many PC gamers were upset with Microsoft's move to charge PC gamers a fee of $49.99 to use the service. Many PC gamers felt this move was unfair, as playing online and many of the other services GFWL offered has, for the most part, always been free on the PC. [53]