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This article gives a list of platformer series, i.e. video games of the "platformer" genre. There are both 2D and 3D variants of such games, with the latter becoming more prevalent from the 32/64-bit era and up to the present.
Liero, a 2D side-scrolling shooting game for one or two players. Liyla and the Shadows of War, a 2D side-scrolling platform game about the 2014 Gaza War. Little Fighter, a beat'em up DOS fighting game. Little Fighter 2, a sequel to Little Fighter released for Windows. The Looker, a parody of the puzzle game The Witness [6]
Ben 10: Alien Force – The Rise of Hex; Ben Bero Beh; Benefactor (video game) The Berlin Wall (video game) Bermuda Syndrome; Beyond Dark Castle; Beyond the Ice Palace; Big Karnak; Big Mac (video game) Big Nose Freaks Out; Big Nose the Caveman; Big Top (video game) Bill & Ted's Excellent Game Boy Adventure: A Bogus Journey! Bio Menace
The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...
The analog stick provided the fine precision needed with a free perspective. In most 2D platformers, the player finished a level by following a path to a certain point, but in Super Mario 64, the levels were open and had objectives. Completing objectives earned the player stars, and stars were used to unlock more levels.
It is a Metroidvania style 2D platformer for the Sega Dreamcast and Windows. The game was announced in March 2017, followed by a Kickstarter campaign in September 2017, which was successfully funded the following month. Initially projected for a Fall 2018 release, after several delays it was released on 26 July 2020 on Steam. As the physical ...
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SFCave (1996) is a Windows 3.1 game that involves flying through an endless cave without hitting the walls. The 3D platform game Crash Bandicoot (1996) focuses on forward movement within corridors primarily in third person perspective, including obstacles and hazards that prevent backward motion, very similar to the modern Temple Run clone.