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  2. Category:Crossword creators - Wikipedia

    en.wikipedia.org/wiki/Category:Crossword_creators

    Crossword compilers, also known as cruciverbalists, crossword writers, crossword constructors, or crossword setters. Pages in category "Crossword creators" The following 104 pages are in this category, out of 104 total.

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  5. Word game - Wikipedia

    en.wikipedia.org/wiki/Word_game

    A crossword puzzle. In a paper and pencil game, players write their own words, often under specific constraints. For example, a crossword requires players to use clues to fill out a grid, with words intersecting at specific letters. Other examples of paper and pencil games include hangman, categories, Boggle, and word searches.

  6. Henry Hook (crossword constructor) - Wikipedia

    en.wikipedia.org/wiki/Henry_Hook_(crossword...

    Henry Hook (September 18, 1955 – October 27, 2015) was an American creator of crossword puzzles, widely credited with popularizing the cryptic crossword in North America. With Henry Rathvon and Emily Cox, he wrote the crossword for the Boston Globe. Hook began constructing crosswords at age 14, when he sent a rebuttal crossword to Eugene T ...

  7. Play Daily Crossword Online for Free - AOL.com

    www.aol.com/games/play/i-play/daily-crossword

    Challenge your crossword skills everyday with a huge variety of puzzles waiting for you to solve. Play Daily Crossword Online for Free - AOL.com Skip to main content

  8. Crossword - Wikipedia

    en.wikipedia.org/wiki/Crossword

    Crossword-like puzzles, for example Double Diamond Puzzles, appeared in the magazine St. Nicholas, published since 1873. [32] Another crossword puzzle appeared on September 14, 1890, in the Italian magazine Il Secolo Illustrato della Domenica. It was designed by Giuseppe Airoldi and titled "Per passare il tempo" ("To pass the time"). Airoldi's ...

  9. David L. Hoyt - Wikipedia

    en.wikipedia.org/wiki/David_L._Hoyt

    In 1993, he sold his first game, Crossword the Game, to Parker Brothers. Shortly after, in 1994, he started developing games full-time. Shortly after, in 1994, he started developing games full-time. [ 1 ] [ 7 ] Two years later, he partnered with Tribune Content Agency (TCA), the owners of Jumble , to develop new versions of Jumble including ...