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  2. Baby Einstein - Wikipedia

    en.wikipedia.org/wiki/Baby_Einstein

    Baby Einstein, stylized as baby einstein, is an American franchise and line of multimedia products, including home video programs, CDs, books, flash cards, toys, and baby gear that specialize in interactive activities for infants and toddlers under three years old, created by Julie Aigner-Clark. The franchise is produced by The Baby Einstein ...

  3. Brain Quest - Wikipedia

    en.wikipedia.org/wiki/Brain_Quest

    It sold 4.2 million copies in its first 16 months, [1] and made the New York Times Bestseller list for children's books. [ 2 ] Brain Quest is primarily intended for school children from grades 1 through 7 , but some card sets are geared towards younger children.

  4. Flashcard - Wikipedia

    en.wikipedia.org/wiki/Flashcard

    Paper flashcards have been used since at least the 19th century. Reading Disentangled (1834), a set of phonics flashcards by English educator Favell Lee Mortimer, is believed by some to be the first known usage of flashcards. [5] A single-sided hornbook was also known to have been used for early literacy education.

  5. Quizlet - Wikipedia

    en.wikipedia.org/wiki/Quizlet

    Quizlet's primary products include digital flash cards, matching games, practice electronic assessments, and live quizzes. In 2017, 1 in 2 high school students used Quizlet. [4] As of December 2021, Quizlet has over 500 million user-generated flashcard sets and more than 60 million active users. [5]

  6. List of flashcard software - Wikipedia

    en.wikipedia.org/wiki/List_of_flashcard_software

    Software Microsoft Windows. macOS. ChromeOS. Linux. Android. iOS (iPhone, iPod Touch, iPad) . BlackBerry. Windows Mobile, Pocket PC Maemo. Web browser J2ME. Palm OS ...

  7. Play Bingo Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/bingo

    Play Bingo for free online at Games.com. Grab your virtual stamper and play free online Bingo games with other players.

  8. Visual learning - Wikipedia

    en.wikipedia.org/wiki/Visual_learning

    From the ages 3–8, visual learning improves and begins to take many different forms. At the toddler age of 3–5, children's bodily actions structure the visual learning environment. At this age, toddlers are using their newly developed sensory-motor skills quite often and fusing them with their improved vision to understand the world around ...

  9. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments.