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Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.
Developed by Pocket Gems of San Francisco, USA, [10] Episode launched in beta in 2013. It was released on February 20, 2014 on the Apple App Store, Google Play Store and Amazon Appstore, by which time already 10 million chapters had been played during the testing phase. [11]
Enjoy a classic game of Hearts and watch out for the Queen of Spades!
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Aces around, dix or double pinochles. Score points by trick-taking and also by forming combinations of cards into melds.
The organization stated that "[while it] does cost nothing for schools to implement Prodigy, the in-school version encourages children to play at home" and that "And when children play at home, they are met with a steady stream of advertisements promoting a 'premium annual membership' that costs up to $107.40." [2] [4] [5]
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