Search results
Results From The WOW.Com Content Network
A reflection about a line or plane that does not go through the origin is not a linear transformation — it is an affine transformation — as a 4×4 affine transformation matrix, it can be expressed as follows (assuming the normal is a unit vector): [′ ′ ′] = [] [] where = for some point on the plane, or equivalently, + + + =.
Let X be an affine space over a field k, and V be its associated vector space. An affine transformation is a bijection f from X onto itself that is an affine map; this means that a linear map g from V to V is well defined by the equation () = (); here, as usual, the subtraction of two points denotes the free vector from the second point to the first one, and "well-defined" means that ...
Thus every shear matrix has an inverse, and the inverse is simply a shear matrix with the shear element negated, representing a shear transformation in the opposite direction. In fact, this is part of an easily derived more general result: if S is a shear matrix with shear element λ, then S n is a shear matrix whose shear element is simply nλ.
Affine involutions can be categorized by the dimension of the affine space of fixed points; this corresponds to the number of values 1 on the diagonal of the similar matrix D (see above), i.e., the dimension of the eigenspace for eigenvalue 1. The affine involutions in 3D are: the identity; the oblique reflection in respect to a plane
Formulas involving homogeneous coordinates are often simpler and more symmetric than their Cartesian counterparts. Homogeneous coordinates have a range of applications, including computer graphics and 3D computer vision , where they allow affine transformations and, in general, projective transformations to be easily represented by a matrix .
Noting that any identity matrix is a rotation matrix, and that matrix multiplication is associative, we may summarize all these properties by saying that the n × n rotation matrices form a group, which for n > 2 is non-abelian, called a special orthogonal group, and denoted by SO(n), SO(n,R), SO n, or SO n (R), the group of n × n rotation ...
In particular, any affine combination of the fixed points of a given affine transformation is also a fixed point of , so the set of fixed points of forms an affine space (in 3D: a line or a plane, and the trivial cases, a point or the whole space).
Note: solving for ′ returns the resultant angle in the first quadrant (< <). To find , one must refer to the original Cartesian coordinate, determine the quadrant in which lies (for example, (3,−3) [Cartesian] lies in QIV), then use the following to solve for :