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The best known lower bound for matrix-multiplication complexity is Ω(n 2 log(n)), for bounded coefficient arithmetic circuits over the real or complex numbers, and is due to Ran Raz. [32] The exponent ω is defined to be a limit point, in that it is the infimum of the exponent over all matrix multiplication algorithms. It is known that this ...
The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:
In the theory of matrix multiplication algorithms, Pan in 1978 published an algorithm with running time (). This was the first improvement over the Strassen algorithm after nearly a decade, and kicked off a long line of improvements in fast matrix multiplication that later included the Coppersmith–Winograd algorithm and subsequent developments.
It is faster than the standard matrix multiplication algorithm for large matrices, with a better asymptotic complexity, although the naive algorithm is often better for smaller matrices. The Strassen algorithm is slower than the fastest known algorithms for extremely large matrices, but such galactic algorithms are not useful in practice, as ...
The online vector-matrix-vector problem (OuMv) is a variant of OMv where the algorithm receives, at each round , two Boolean vectors and , and returns the product . This version has the benefit of returning a Boolean value at each round instead of a vector of an n {\displaystyle n} -dimensional Boolean vector.
Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learning and unsupervised ...
Freivalds' algorithm (named after Rūsiņš Mārtiņš Freivalds) is a probabilistic randomized algorithm used to verify matrix multiplication. Given three n × n matrices A {\displaystyle A} , B {\displaystyle B} , and C {\displaystyle C} , a general problem is to verify whether A × B = C {\displaystyle A\times B=C} .
Algorithms to which the Method of Four Russians may be applied include: computing the transitive closure of a graph, Boolean matrix multiplication, edit distance calculation, sequence alignment, index calculation for binary jumbled pattern matching. In each of these cases it speeds up the algorithm by one or two logarithmic factors.