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Shogi (将棋, shōgi, English: / ˈ ʃ oʊ ɡ i /, [1] Japanese:), also known as Japanese chess, is a strategy board game for two players. It is one of the most popular board games in Japan and is in the same family of games as Western chess, chaturanga, xiangqi, Indian chess, and janggi.
The central cell is called the Pleasure Garden and is an additional promotion zone, except for the king. It is drawn with a heavy or double border or otherwise made visually distinct. In the modern game, standard shogi pieces are used. Each player wields 18 pieces, the standard shogi set of 20 less one knight and one pawn.
Several of the English names were chosen to correspond to rough equivalents in Western chess, rather than as translations of the Japanese names. Each piece has its name in the form of two or three kanji written on its face. On the reverse side of some pieces are two or three other characters, often in a different color (commonly red instead of ...
In shogi, Snowroof or Snow Roof Fortress (雁木 gangi, lit. 'goose-wooden') is a Static Rook opening that characteristically uses a Snowroof castle. It is named after the covered sidewalks (雁木造) connected to buildings in Niigata Prefecture .
The name means medium shogi, and the game is sometimes so called (or called middle shogi) in English. Chu shogi has existed since at least the 14th century; there are earlier references, but it is not clear that they refer to the game as we now know it. Chu shogi is best known for a piece called the lion, which moves like a king but twice per turn.
The book contains six games: the aforementioned trio of sho, chu, and dai shogi, as well as three larger games. They are dai dai shogi (96 pieces per side on a 17×17 board), maka dai dai shogi (96 pieces per side on a 19×19 board), and tai shogi (177 pieces per side on a 25×25 board). The descriptions of these three games are signed by ...
In shogi, Double Wing Attack or simply Wing Attack or Centre Game (Japanese: 相掛かり or 相懸り, romanized: aigakari, lit. 'Mutual attack') is a Double Static Rook opening in which both sides directly advance their rook pawns forward on the second and eighth files toward their opponent's bishop often with the first several moves on each side being identical or very similar.
A fork (両取り ryōtori) is a move that uses one piece to attack two or more of the opponent's pieces simultaneously, with the aim to achieve material advantage, since the opponent can counter only one of the threats. [1] Forks can, of course, be made by moving a piece to the forking position or by dropping a piece to the forking position.