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Irrlicht (pronounced [ˈɪʁlɪçt] in German) is an open-source game engine written in C++.It is cross-platform, officially running on Windows, macOS, Linux and Windows CE and due to its open nature ports to other systems are available, including FreeBSD, Xbox (up to Irrlicht version 1.8.1), PlayStation Portable, [1] Symbian, [2] iPhone, [3] AmigaOS 4, [4] Sailfish OS via a Qt/QML wrapper, [5 ...
Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.
The Mobility Radeon HD 2300 is a budget product which includes UVD in silica but lacks unified shader architecture and DirectX 10.0/SM 4.0 support, limiting support to DirectX 9.0c/SM 3.0 using the more traditional architecture of the previous generation. A high-end variant, the Mobility Radeon HD 2700, with higher core and memory frequencies ...
Download as PDF; Printable version; ... Shader Model 4.0, APP Stream FireGL V5000 2005 ... 6:16:16:16 1: 8 8 256 28.8 GDDR3: 256 Unknown 9.0c
Download QR code; Print/export Download as PDF; Printable version; ... Shader Model 4.1, Single Precision (FP32) available for CUDA and OpenCL (Double Precision (FP64 ...
Model number sSpec number Frequency L2 cache FSB speed Clock multiplier Voltage range TDP Socket Release date Part number(s) Release price (USD) Pentium 4 1.3
Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...
Skylake [6] [7] is Intel's codename for its sixth generation Core microprocessor family that was launched on August 5, 2015, [8] succeeding the Broadwell microarchitecture. [9] ...