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Game Boy Game Pak is the brand name of the ROM cartridges used to store video game data for the Game Boy family of handheld video game consoles, part of Nintendo's line of Game Pak cartridges. Early Game Boy games were limited to 32 kilobytes (KB) of read-only memory (ROM) storage due to the system's 8-bit architecture .
The Super Game Boy is a plug-in cartridge for the Super NES that allows Game Boy and black cartridge Game Boy Color games to be played on a television screen. It was released in 1994. The black-and-white games can be colorized by mapping colors to each of the four shades of gray making up the Game Boy's color palette.
In Japan, Nintendo uses the term Cassette (カセット, Kasetto) when referring to Famicom, Super Famicom and Nintendo 64 game paks, and Cartridge (カートリッジ, Kātorijji) for the Game Boy line and Virtual Boy.
Many of them also have special borders and/or limited color support for the Super Game Boy peripheral for the Super Nintendo Entertainment System. Class B cartridges were compatible only with the Game Boy Color, Game Boy Advance, Game Boy Advance SP, and the Game Boy Player peripheral for the GameCube. They feature the text "No" in the column ...
The cartridge is about 1 cm shorter to prevent it from protruding out of the Nintendo DS Lite as standard Game Boy Advance cartridges do. There was never an officially-licensed western version of the DS Lite Rumble Pak, however there were some off-brand and unlicensed versions released by various companies (see below).
Although most commonly associated with NES and SNES, multicarts, both authorized and unauthorized, have appeared for many cartridge-based systems, including the Atari 2600, Intellivision, Odyssey 2, Master System, Sega Genesis, Vectrex and Game Boy. As storage capacity on cartridges continues to grow and become less expensive, the popularity of ...