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  2. Phasmophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Phasmophobia_(video_game)

    Phasmophobia is a paranormal horror game by British indie game studio Kinetic Games. The game became available in early access for Microsoft Windows with virtual reality support in September 2020. In the game, one to four players work to complete a contract where they must identify the type of ghost haunting a designated site, with several ...

  3. TrueAchievements - Wikipedia

    en.wikipedia.org/wiki/TrueAchievements

    TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.

  4. Devour (video game) - Wikipedia

    en.wikipedia.org/wiki/Devour_(video_game)

    Reception for the game has been generally positive, with particular focus on its frightening atmosphere, good value, and positive referrals to Phasmophobia, [3] [4] which entered early access four months prior to the release of Devour. Gamesradar approved of its "highly stressful, fast-paced, downright scary experience". [5]

  5. Talk:Phasmophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Talk:Phasmophobia_(video_game)

    This article is within the scope of WikiProject Video games, a collaborative effort to improve the coverage of video games on Wikipedia. If you would like to participate, please visit the project page, where you can join the discussion and see a list of open tasks. Video games Wikipedia:WikiProject Video games Template:WikiProject Video games ...

  6. Fear of ghosts - Wikipedia

    en.wikipedia.org/wiki/Fear_of_ghosts

    A persistent fear of ghosts is sometimes phasmophobia, a type of specific phobia. [1] [2] It derives from Greek φάσμα, phásma, meaning "apparition" and -φοβία, -phobía, meaning "fear". [3] It is often brought about by experiences in early childhood and causes sufferers to experience panic attacks.

  7. Phantasmagoria (video game) - Wikipedia

    en.wikipedia.org/wiki/Phantasmagoria_(video_game)

    [25] A one-star review in The Video Games Guide, published in 2013, "now seems little more than a flawed, though ambitious, white elephant." [147] In a 2014 review, IGN writer Kosta Andreadis said the game's special effects were still effective, and that Phantasmagoria wisely builds suspense and saves the violent content for the end of the game ...

  8. P.T. (video game) - Wikipedia

    en.wikipedia.org/wiki/P.T._(video_game)

    Another reviewer for IGN, Lucy O'Brien, described the game as "the most genuinely frightening interactive experience in recent years", making it her choice for game of the year. [4] Giant Bomb gave the Best Horror Game of the year award to P.T., saying that "P.T. reminded us what happens when unlimited resources are thrown at a horror experience."

  9. Embroidered patch - Wikipedia

    en.wikipedia.org/wiki/Embroidered_patch

    US Army Sustainment Center of Excellence patch ceremony, 2009. Embroidered patches were first adopted by United States military units, with some crude, unofficial examples found on soldiers’ uniforms from the War of 1812, 1845 Mexican War, and the Civil War (1861–65) Unit identifications, also known as shoulder sleeve insignia (or SSI) is a relatively new component of the modern military ...