Search results
Results From The WOW.Com Content Network
Release early, release often (also known as ship early, ship often, or time-based releases, and sometimes abbreviated RERO) is a software development philosophy that emphasizes the importance of early and frequent releases in creating a tight feedback loop between developers and testers or users, contrary to a feature-based release strategy.
The examples and perspective in this type of court ruling may not represent a worldwide view of the subject. You may improve this type of court ruling, discuss the issue on the talk page, or create a new type of court ruling, as appropriate. (May 2011) (Learn how and when to remove this message)
A release consistency example implemented by lock release operation. A lock release can be considered as a type of release synchronization. Assume a loop operation is performed using the code shown to the right. Two threads intend to enter a critical section and read the most recent value of a, then exit the critical section. The code shows ...
Said processes are designed to promote consensus-based forms of decision making, particularly in terms of fostering accommodations for minority viewpoints. In the context of the broader history of the U.S. Congress, regular order is closely associated with bipartisanship. [1]
Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!
Application-release automation (ARA) refers to the process of packaging and deploying an application or update of an application from development, across various environments, and ultimately to production. [1] ARA solutions must combine the capabilities of deployment automation, environment management and modeling, and release coordination. [2]
In this example, the outcome of the 'Verify Account' decision directed the responses of the new account process. The same is true for the 'Classify Customer' decision. By adding or changing the business rules in the tables, one can easily change the criteria for these decisions and control the process differently.
A decision cycle or decision loop [1] is a sequence of steps used by an entity on a repeated basis to reach and implement decisions and to learn from the results. The "decision cycle" phrase has a history of use to broadly categorize various methods of making decisions, going upstream to the need, downstream to the outcomes, and cycling around to connect the outcomes to the needs.