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Graphics Double Data Rate 6 Synchronous Dynamic Random-Access Memory (GDDR6 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
To be used efficiently, all computer software needs certain hardware components or other software resources to be present on a computer. [1] These prerequisites are known as (computer) system requirements and are often used as a guideline as opposed to an absolute rule. Most software defines two sets of system requirements: minimum and recommended.
Other memory technologies – namely HBM in version 3 and 4 [58] – aiming to replace DDR4 have also been proposed. In 2011, JEDEC introduced the Wide I/O 2 standard, which features stacked memory dies placed directly on top of the CPU within the same package. This configuration provides higher bandwidth and improved power efficiency compared ...
For use in personal computers and servers, DDR5 memory is usually supplied in 288-pin dual in-line memory modules, more commonly known as DIMMs. As with previous memory generations, there are multiple DIMM variants available for DDR5. Unbuffered memory modules (UDIMMs) directly expose the memory chip interface to the module connector.
Hynix Semiconductor introduced the industry's first 60 nm class "1 Gb" (1024 3 bit) GDDR5 memory in 2007. [3] It supported a bandwidth of 20 GB/s on a 32-bit bus, which enables memory configurations of 1 GB at 160 GB/s with only 8 circuits on a 256-bit bus. The following year, in 2008, Hynix bested this technology with its 50 nm class "1 Gb ...
Historical lowest retail price of computer memory and storage Electromechanical memory used in the IBM 602, an early punch multiplying calculator Detail of the back of a section of ENIAC, showing vacuum tubes Williams tube used as memory in the IAS computer c. 1951 8 GB microSDHC card on top of 8 bytes of magnetic-core memory (1 core is 1 bit.)