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  2. Simulator pedal - Wikipedia

    en.wikipedia.org/wiki/Simulator_pedal

    A Logitech Driving Force GT combo of a sim steering wheel and pedals (2011) A simulator pedal, sim pedal or gaming pedal is a pedal used in a simulator for entertainment or training. Common examples are throttle and brake pedals for driving simulators, and rudder pedals for flight simulators.

  3. Simulation cockpit - Wikipedia

    en.wikipedia.org/wiki/Simulation_cockpit

    Rehearsing a flight in the PC, before performing it in the real world, making training sessions in the real aircraft more productive. [2] Recognizing this market, a number of suppliers provide ready-to-go desktop simulation products. Radio stacks, instruments, yokes, pedals, throttle quadrants, and seats are readily available from pilot shops.

  4. Full motion racing simulator - Wikipedia

    en.wikipedia.org/wiki/Full_motion_racing_simulator

    Flight simulation requires a larger range of motion. Some common motion simulator setup types include: [5] [6] 1DOF with yaw [7] 2DOF seat mover - A 2DOF seat mover is one example of a common setup. 2DOF with wheel and pedals on a gimball [8] 2DOF with wheel and pedals "joyrider" [9] 2DOF flatbed; 3DOF with roll, pitch, and yaw [10] 3DOF with ...

  5. These New Pagani Sim Pedals Make It Feel Like You’re ... - AOL

    www.aol.com/lifestyle/pagani-sim-pedals-feel...

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  6. HOTAS - Wikipedia

    en.wikipedia.org/wiki/HOTAS

    F-16 simulator side-stick controller functional allocation (for the right hand) F-16 simulator throttle functional allocation (for the left hand). HOTAS, an acronym of hands on throttle-and-stick, is the concept of placing buttons and switches on the throttle lever and flight control stick in an aircraft cockpit.

  7. Sim racing wheel - Wikipedia

    en.wikipedia.org/wiki/Sim_racing_wheel

    A Logitech G29 racing wheel. Sim racing wheels, like real-world racing steering wheels, can have many buttons. Some examples are cruise control or pit-lane limiter for the pit lane, button for flashing lights, windscreen wipers, radio communication with the team, adjustments to the racing setup (such as brake balance, brake migration, differential braking (entry, mid+, exit, hi-speed; to make ...