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The races seen in the world of Tactics Advance — Bangaa, Moogle, Viera and Nu Mou — also appear in the game Final Fantasy XII, the setting of which has come to represent the "real" Ivalice. [52] This is apparently explained as Mewt (one of the main characters in Final Fantasy Tactics Advance) replied that Final Fantasy was his favorite game.
A few locations in the Ivalice of Final Fantasy XII and Final Fantasy Tactics Advance return in Revenant Wings, along with a new setting: Lemurés, described in the official website as a legendary purvama (floating continent) raised into the skies by the god Feolthanos long before the events of the game. Because of the effect of Cloudstones or ...
An expanded version of the game, Final Fantasy XII International Zodiac Job System, was released in Japan on August 10, 2007. [146] It includes twelve license boards (instead of the original game's one), each corresponding to a different Zodiac sign and job. The player can control guest characters and summons, and hold L1 to double the game's ...
Final Fantasy XII sold more than 1.7 million copies in its first week in Japan. [158] By November 6, 2006—one week after its release—XII had shipped approximately 1.5 million copies in North America. [159] Final Fantasy XIII became the fastest-selling game in the franchise, [160] and sold one million units on its first day of sale in Japan ...
The series as a whole is primarily composed of role-playing video games, but also includes massively multiplayer online role-playing games, third-person shooters, tower defense games, and tactical role-playing games. Final Fantasy games have been released on over a dozen video game consoles beginning with the Nintendo Entertainment System, as ...
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The logo of the Final Fantasy series Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the ...
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