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ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.
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AutoPatcher currently exists for Windows 2000, XP, Vista, 7, 8, 10 and some server equivalents (Windows 2003 and 2008). For some years it did not provide support for Windows 7 or older systems, nor for some 64 bit operating systems; updates are now possible for some of these in the 2014 version of Autopatcher. Originally software patches were ...
Rufus is capable of downloading retail ISO DVD images of Windows 8.1, various builds of Windows 10 and Windows 11 directly from Microsoft's servers. This ISO download feature is available only if PowerShell 3.0 or later is installed, and 'Check for updates' is enabled in the program's settings (on first usage, Rufus prompts the user whether ...
A No-disc crack, No-CD crack or No-DVD crack is an executable file or a special "byte patcher" program which allows a user to circumvent certain Compact Disc and DVD copy protection schemes. They allow the user to run computer software without having to insert their required CD-ROM or DVD-ROM. This act is a form of software cracking.
balenaEtcher (commonly referred to and formerly known as Etcher) is a free and open-source utility used for writing image files such as .iso and .img files, as well as zipped folders onto storage media to create live SD cards and USB flash drives. It is developed by Balena, [2] and licensed under Apache License 2.0. [3]
A patch is data that is intended to be used to modify an existing software resource such as a program or a file, often to fix bugs and security vulnerabilities. [1] [2] A patch may be created to improve functionality, usability, or performance. A patch is typically provided by a vendor for updating the software that they provide.
Max/MSP/Jitter comes with about 600 of these objects as the standard package; extensions to the program can be written by third-party developers as Max patchers (e.g. by encapsulating some of the functionality of a patcher into a sub-program that is itself a Max patch), or as objects written in C, C++, Java, or JavaScript.