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  2. Perplex City - Wikipedia

    en.wikipedia.org/wiki/Perplex_City

    Perplex City (wordplay on the term "perplexity") was an alternate reality game (ARG) created by Mind Candy, a London-based developer in 2005. [1] Adrian Hon was the producer, designer and director of the game's first and only completed season, in which players searched for "The Receda Cube" (also known as "The Cube"), an artifact of spiritual significance to the inhabitants of a fictional ...

  3. Laura E. Hall - Wikipedia

    en.wikipedia.org/wiki/Laura_E._Hall

    After Perplex City's completion in 2007, Hall continued to work on a puzzle that was still unsolved, Billion to One. The puzzle focused on exploring the concept of Six degrees of separation by presenting a man's photograph and his first name, "Satoshi", asking players to locate him. In 2020, Tom-Lucas Säger used image recognition software and ...

  4. Adrian Hon - Wikipedia

    en.wikipedia.org/wiki/Adrian_Hon

    For his work on Perplex City, Hon received one of the 2005 Origins Award winners, the "Vanguard Innovative Game Award", with Michael Acton Smith. In 2022, Hon was featured in an NHK documentary Finding Satoshi about a long-running puzzle, "Billion to One", which was solved in December 2020 by Tom-Lucas Säger and Laura E. Hall. [2] [7]

  5. Alternate reality game - Wikipedia

    en.wikipedia.org/wiki/Alternate_reality_game

    In December 2020, a long-unsolved puzzle from Perplex City, Billion to One, was solved. The puzzle focused on exploring the concept of Six degrees of separation by presenting a man's photograph and his first name, "Satoshi", asking players to locate him.

  6. List of alternate reality games - Wikipedia

    en.wikipedia.org/wiki/List_of_alternate_reality...

    A sinister company creates a bioengineered creature known as Go.D.S.E.E.D. which led to the city of Milwaukee being quarantined. Online puzzle solving with real world dead drops. Complete Xi: 2009 nDreams: PlayStation Home: Set in secret areas in the world of PlayStation Home where users helped to find Jess and the meaning of Xi.

  7. Andrea Phillips - Wikipedia

    en.wikipedia.org/wiki/Andrea_Phillips

    [4] Perplex City was the first "freestanding" alternate reality game to run as a stand-alone project rather than as a marketing vehicle for a traditional media project [5] and Phillips stayed with the project until Mind Candy announced in 2007 that Perplex City was being put on indefinite hold. [6] [7]

  8. History of alternate reality games - Wikipedia

    en.wikipedia.org/wiki/History_of_alternate...

    The first major attempt (other than EA's failed Majestic) to create a self-supporting ARG was Perplex City, which launched in 2005 after a year's worth of teasers. The ARG offered a $200,000 prize to the first player to locate the buried Receda Cube and was funded by the sale of puzzle cards.

  9. Talk:Perplex City - Wikipedia

    en.wikipedia.org/wiki/Talk:Perplex_City

    Perplex City received a peer review by Wikipedia editors, which is now archived. It may contain ideas you can use to improve this article. It may contain ideas you can use to improve this article. This article has not yet been rated on Wikipedia's content assessment scale.