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Perplex City (wordplay on the term "perplexity") was an alternate reality game (ARG) created by Mind Candy, a London-based developer in 2005. [1] Adrian Hon was the producer, designer and director of the game's first and only completed season, in which players searched for "The Receda Cube" (also known as "The Cube"), an artifact of spiritual significance to the inhabitants of a fictional ...
ARGs tend to be free to play, with costs absorbed either through supporting products (e.g., collectible puzzle cards fund Perplex City) or through promotional relationships with existing products (for example, I Love Bees was a promotion for Halo 2, and the Lost Experience and Find 815 promoted the television show Lost). Pay-to-play models ...
A sinister company creates a bioengineered creature known as Go.D.S.E.E.D. which led to the city of Milwaukee being quarantined. Online puzzle solving with real world dead drops. Complete Xi: 2009 nDreams: PlayStation Home: Set in secret areas in the world of PlayStation Home where users helped to find Jess and the meaning of Xi.
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[4] Perplex City was the first "freestanding" alternate reality game to run as a stand-alone project rather than as a marketing vehicle for a traditional media project [5] and Phillips stayed with the project until Mind Candy announced in 2007 that Perplex City was being put on indefinite hold. [6] [7]
Perplex City, an alternate reality game (ARG) Perplexity AI, a conversational search engine; See also. The Perplexities, a 1767 comedy play by Thomas Hull
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Roblox (/ ˈ r oʊ b l ɒ k s / ⓘ, ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users. It was created by David Baszucki and Erik Cassel in 2004, and released to the public in 2006. As of August 2020, the platform has ...