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  2. Texture mapping - Wikipedia

    en.wikipedia.org/wiki/Texture_mapping

    Mapping a two-dimensional texture onto a 3D model 1: 3D model without textures 2: Same model with textures. Texture mapping [1] [2] [3] is a method for mapping a texture on a computer-generated graphic. "Texture" in this context can be high frequency detail, surface texture, or color.

  3. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    3D modeller: A video game artist who uses digital software (e.g. Maya, 3ds Max, Blender) [29] to create characters, environments (such as buildings), and objects such as weapons and vehicles. Any 3D component of a game is done by a 3D modeller.

  4. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    3D rendering is the 3D computer graphics process of converting 3D models into 2D images on a computer. 3D renders may include photorealistic effects or non-photorealistic styles. Rendering methods [ edit ]

  5. Stampy - Wikipedia

    en.wikipedia.org/wiki/Stampy

    His avatar is a character called Stampy Cat, an orange and white cat (depicted by a commercially available Minecraft skin based on the character Fidget from the video game Dust: An Elysian Tail). Garrett describes the character as "a bigger, brighter, better version" of himself. [7]

  6. Avatar (computing) - Wikipedia

    en.wikipedia.org/wiki/Avatar_(computing)

    Many modern virtual worlds provide users with advanced tools to customize their representations, allowing them to change shapes, hair, skins and also genre. Moreover, there is a secondary industry devoted to the creations of products and items for the avatars.

  7. Computer representation of surfaces - Wikipedia

    en.wikipedia.org/wiki/Computer_representation_of...

    This is why maps of the Earth are distorted. The larger the area the map represents, the greater the distortion. Sheet metal surfaces which lack a flat pattern must be manufactured by stamping using 3D dies (sometimes requiring multiple dies with different draw depths and/or draw directions), which tend to be more expensive.

  8. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    The KTX 2.0 extension for universal texture compression enables 3D models in the glTF format to be highly compressed and to use natively supported texture formats, reducing file size and boosting rendering speed. [28] Draco is a glTF extension for mesh compression, to compress and decompress 3D meshes, to help reduce the size of 3D files.

  9. Pivot Animator - Wikipedia

    en.wikipedia.org/wiki/Pivot_Animator

    Multiple frame onion skins (0-9) Undo / redo; Image preview of Stk files when loading figures; Pivot Animator 4.1.10 was released as the "stable" version of 4.1 and is still the latest non-beta version so far (as of October 2015). Pivot 4.2 was announced on December 23, 2014 followed by a beta release on January 1, 2015. [3]