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  2. Fighter (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Fighter_(Dungeons_&_Dragons)

    The main change was the addition of the Greater Weapon Focus and Greater Weapon Specialization feats (which both increase their attack power with the selected weapons) becoming exclusively available to fighters. 3.5 has seen additional focus on increasing the depth of the fighter's feat trees, as they are the primary (and only) class feature of ...

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Many feats require certain prerequisites (such as related feats or minimum ability scores) in order to select that feat. [33] The 4th Edition feat system is similar to the system in 3rd, with each feat having any number of prerequisites and some beneficial effect. [7] Feats are also categorized by type, though "general" feats lack a category.

  4. Martial Power - Wikipedia

    en.wikipedia.org/wiki/Martial_Power

    Martial Power is a supplement for the 4th edition of the Dungeons & Dragons fantasy role-playing game.It contains additional options and rules for fighters, rangers, rogues, and warlords, [1] including new builds for each class to further customize a character, such as the "beastmaster ranger," [2] "bravura warlord," [3] and "resourceful warlord".

  5. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  6. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  7. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Describes various equipment that can be used in a campaign, including weapons, armour, gear, and vehicles. 160: 0-7869-2649-X: Weapons of Legacy: Bruce R. Cordell, Kolja Raven Liquette, Travis Stout: May 1, 2005: Describes unique weapons that have been forged or used by legendary beings and have unique gameplay properties. 224: 0-7869-3688-6 ...

  8. Critical Role campaign two - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_two

    The party begin the hike to Uthodurn. Wolves and two remorhaz, huge insectoid monstrosities, attack them. The party win the fight but they take some injuries and are forced to camp as dusk falls. The next day, Beau and Nott climb a tree to get a vantage of the path ahead, and become increasingly competitive to the point Nott shoots Beau with a ...

  9. Dual wield - Wikipedia

    en.wikipedia.org/wiki/Dual_wield

    Gatka, a weapon-based martial art from the Punjab region, is known to use two sticks at a time. The Thailand weapon-based martial art Krabi Krabong involves the use of a separate Krabi in each hand. Kalaripayattu teaches advanced students to use either two sticks (of various sizes) or two daggers or two swords, simultaneously.