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Chess problem; Computer puzzle game; Cross Sums; Crossword puzzle; Cryptic crossword; Cryptogram; Maze. Back from the klondike; Ball-in-a-maze puzzle; Mechanical puzzle. Ball-in-a-maze puzzle; Burr puzzle; Word puzzle. Acrostic; Daughter in the box; Disentanglement puzzle; Edge-matching puzzle; Egg of Columbus; Eight queens puzzle; Einstein's ...
The term lateral thinking was coined by Edward de Bono to denote a creative problem-solving style that involves looking at the given situation from unexpected angles, and is typically necessary to the solution of situation puzzles. The term "lateral-thinking puzzle" was popularised by Paul Sloane in his 1992 book Lateral Thinking Puzzlers. [1]
The "nine dots" puzzle. The puzzle asks to link all nine dots using four straight lines or fewer, without lifting the pen. The nine dots puzzle is a mathematical puzzle whose task is to connect nine squarely arranged points with a pen by four (or fewer) straight lines without lifting the pen or retracing any lines.
A chess problem is a puzzle that uses chess pieces on a chess board. Examples are the knight's tour and the eight queens puzzle. Mechanical puzzles or dexterity puzzles such as the Rubik's Cube and Soma cube can be stimulating toys for children or recreational activities for adults. combination puzzles like Peg solitaire
The logic puzzle was first produced by Charles Lutwidge Dodgson, who is better known under his pen name Lewis Carroll, the author of Alice's Adventures in Wonderland.In his book The Game of Logic he introduced a game to solve problems such as confirming the conclusion "Some greyhounds are not fat" from the statements "No fat creatures run well" and "Some greyhounds run well". [1]
The general problem of solving Sudoku puzzles on n 2 ×n 2 grids of n×n blocks is known to be NP-complete. [26] Many Sudoku solving algorithms , such as brute force -backtracking and dancing links can solve most 9×9 puzzles efficiently, but combinatorial explosion occurs as n increases, creating practical limits to the properties of Sudokus ...
Some of the more well-known topics in recreational mathematics are Rubik's Cubes, magic squares, fractals, logic puzzles and mathematical chess problems, but this area of mathematics includes the aesthetics and culture of mathematics, peculiar or amusing stories and coincidences about mathematics, and the personal lives of mathematicians.
One strategy for solving this version of the hat problem employs Hamming codes, which are commonly used to detect and correct errors in data transmission. The probability for winning will be much higher than 50%, depending on the number of players in the puzzle configuration: for example, a winning probability of 87.5% for 7 players.