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Galactic Empires was a computer moderated. [1] open-ended, space-based, science fiction play-by-mail wargame of medium complexity published by Pierce Enterprises and later by Wy'East Games. The game launched in 1979 and was "well established" by 1984. [2] By 1986, some of the empires were "massive". [3]
Starport: Galactic Empires: 2004 PlayTechTonics, Inc. PlayTechTonics, Inc. Windows MMORPG, free to play, with optional items able to be bought with real money [citation needed] Star Wars Galaxies: 2003 Sony Online Entertainment, Electronic Arts Japan LucasArts: Windows MMORPG [citation needed] Starglider 2: 1988 Argonaut Software Ltd. Rainbird ...
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Pages in category "Galactic empires" The following 10 pages are in this category, out of 10 total. This list may not reflect recent changes. ...
Star Empires is a space-based play-by-mail (PBM) space opera. Designed and published by Geoff Squibb in 1984 in the United Kingdom, the game was hand-moderated for the first year, later transitioning to computer moderation. Spellbinder Games in the UK later ran the game under license. Later versions included Star Empires II and Star Empires III ...
PlaneShift takes place inside a colossal stalactite named Yliakum. [5] Players begin in the main city, Hydlaa, where they will start their journey. In most recent setting PlaneShift has 9 playable races, [6] after returning a playable status to Diaboli, making Kran race playable and removing playable status from Ynnwn.
Galactic empires are a science fiction setting trope, in which most or all of the habitable planets in the setting's galaxy are ruled by a single centralized political entity. Galactic empires most frequently appear in works in the sub-genres of science fantasy and space opera, although they may appear in other sub-genres as well. Works ...
Bruce Webster reviewed Galactic Empires in The Space Gamer No. 31. [3] Webster commented that "It is one of the five best computer games and easily the best multi-player computer game I've ever seen." [3] Dana Holm reviewed Galaxy in The Space Gamer No. 61. [2] Holm commented that "In the multi-player computer games market, there are not that ...